Phanboi Posted February 13, 2016 Posted February 13, 2016 Can someone please make a mod that lets your heals get reflected in the wounded downtime. I want to heal my guys up during battles and not have them down and out for days...
Joshuahoeth Posted February 13, 2016 Posted February 13, 2016 If this were the case it would make no sense, if a medikit could heal in a matter of seconds why would the base even have an infirmary
commanderben Posted February 13, 2016 Posted February 13, 2016 It could still make a difference if you patch up your soldiers on the field (at least makeshift covers of the wound) and if you let the wounds go unattended for hours.Lets say after each wound there is a timer and if you treat it in time (or finish mission), you would get reduced downtime.
Kenshkrix Posted February 14, 2016 Posted February 14, 2016 Yeah, the difference between an immediate patch job versus flying in a Skyranger for hours before being treated is probably significant in some way, but this doesn't sound like an easy thing to mod.
Deleted32045420User Posted February 14, 2016 Posted February 14, 2016 (edited) Nope, that would be extremely easy to do. Just trigger on the heal event trigger that's already in the game and change the lowestHP on the healed soldier to the current one,should take care of that problem *SHOULD! not 100% guaranteed even that whole timer deal you were talking about it could be done, it'd be a little more complicated dealing with multiple instances of the heal object that will remember the turn count on it but still quite possible Edited February 14, 2016 by Guest
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