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Fast Travel Doesn't Initiate Attacks


kevkiev

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Seems that fast-travelling to certain usually safe locations can spark an immediate attack. Cazadors at Bitter Springs. Powder Ganger at Good Springs. Always found that annoying and now, for example, fast travel to the cemetary rather than Goodsprings town so no innocent citizen gets shot before I can go to help out. Now that I'm playing AWOP it seems that fast-travelling to Mojave Outpost triggers a giant radscorpion attack on Ranger Ghost that can kill her (and she's one of my fave characters). I now fast travel to a nearby hostile location to avoid putting her at risk, which is kind of a pain. It would be nice to go to otherwise safe locations and not trigger attacks.

 

update: Actually, never mind. Found a fun solution - portable turrets.

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