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Francesco's Living Economy compatible with Enhanced Economy?


VGI

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So, thanks to ArmeniusLOD, I now realize that the pricing of items in the game, if an item costs 0 septim, that it probably costs a fraction of a septim. But thanks to the game engine of TES4 Oblivion being hardcoded to display rounded up numbers (as stated in Enhanced Economy's description under "Real Values"), you really cannot see this value (which is a decimal number).

 

Francesco's Living Economy is nice. It is part of his "FrancescosLeveledCreaturesItemsMod". But it lacks the ability to do what Enhanced Economy does, which it display Real Values of Items.

 

Now, I have installed FrancescosLeveledCreaturesItemsMod with the Living Economy. It is an esp file. Do I just delete this file, and reinstall it this time without the Living Economy?

 

Or are they, LE and EE, compatible and that I could just install EE on top of LE?

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I think TNO has stated that they aren't compatible. Are you using FCOM? Or just Frans? I think you can safely replace the Living Economy.esp (do a clean save first) with EE.

 

Just Frans. Am not confident to use FCOM...yet.

 

There is no "Living Economy.esp. It is part of FrancescosLeveledCreaturesItemsMod. Its a whole esp, with Living Economy in it. When you install FrancescosLeveledCreaturesItemsMod (its the actual file name) you get the option of including or not including Living Economy, if I remember right.

 

Perhaps I could just reinstall FrancescosLeveledCreaturesItemsMod without deleting it first? Reinstalling it without the Living Economy option will overwrite the present FrancescosLeveledCreaturesItemsMod?

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