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How do i use fo4 edit to create a chem item that adds items to inventory?


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No go on the noodle stack method. I'm going to walk away for a bit, buddy up to some raiders, and come back to the problem.

 

Earlier I was trying to find the right Object Type for the Property in NukaColaBottleCapAdderSCRIPT instead of using MiscObject or ObjectReference. Wasn't sure whether a consumable would be ALCH, Ingestible, FoodItem, or something else. I see Object Types are listed in a drop down menu in Skyrim CK, but that doesn't seem to translate here yet.

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