Jump to content

I have a bit of a strange bug.


Recommended Posts

I made a new shield a couple days ago. It's Spellbreak with a simple color change. I extracted the DDS blah blah blah, and imported it into the Construction set and it worked fine. I got the shield for my character in-game, and everything worked fine. Today I edited the shield a little bit more. I changed the color slightly, touched some things up, and added some elvish-looking writing. I went through all the same steps using Photoshop, NifSkope, and DDS Converter, and imported it into the CS again. It looked fine in the NifSkope render, it looked fine in the Construction set, and it looks fine in game. Except in my inventory. When I have it equipped in my inventory, it shows up as solid black, but it's transparent, if that makes sense. Against the background (the grayed-out game area that I'm like aimed at) it's solid black, but when I rotate my character I can see through the shield like it isn't there on the parts where it should hide the view of my character. It still has the shape and everything, though, and it's just fine in-game. Any idea what the problem is?
Link to comment
Share on other sites

Nevermind, fix'd. I had saved the texture under a different name and neglected to change the _n.dds file as well. Funny that the inventory item was the only thing affected though.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...