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Changing Update() via UIScreenListener


dysesothymteric

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I'm trying to change my mod to use UIScreenListener rather than overriding the class itself.

However, the part of the class I need to change is how Update() works, and thats it. (UITacticalHUD_ShotHUD for example)

 

It doesn't seem like any of OnInit, OnRecieveFocus, can do the job here. And I didn't see an eventManager hook for the update function?

Any ideas?

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