Furi0usGeorgeX Posted February 14, 2016 Share Posted February 14, 2016 I'm not sure if I'm using the word 'conversion' in entirely the right context, but basically I think someone should remodel/retexture all the weapons, armors, and enemies in the game so that they look like they're from Halo. For example: ADVENT soldiers are Insurrectionists or something, Mutons are brutes, Andromedons are hunters. The armor progression, instead of going from Kevlar-Plated-Powered, would go Reach Trooper-3 Marine/ODST-Spartan, hopefully with a similarly extensive level of customization as the base game. Oh, and the Skyranger would have to look like a pelican, obviously. I know it's a fat chance anyone will do this, but I'm a big fan of Halo and I thought that it would be cool to see Halo stuff in XCOM, seeing as they have similar themes of surviving an alien onslaught. Link to comment Share on other sites More sharing options...
ThreeProphets Posted February 19, 2016 Share Posted February 19, 2016 A TOTAL conversion is what we want. Imagine spending half your campaign researching the Spartan program, training your best soldier to be a Spartan, but being forced to bench him for a set amount of matches as he undergoes the training, implants, and recovery, to finally get the most badass late-game unit you will ever see.It's not just about models and textures. It's about features. I can tell you over at OPTRE, this is on the back of everyone's minds. Link to comment Share on other sites More sharing options...
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