davidlallen Posted February 14, 2016 Share Posted February 14, 2016 There are a ton of mods which add a new class, or new skill. These are pretty easy to do with some ini file editing, and a little bit of unrealscript for simple new abilities. But, none of these mods add a new icon for the class (which shows in the main tactical view lower left when the character is selected) or the skill (which shows in the soldier abilities dialog). Assuming a modder has the skill to make a small icon in photoshop/gimp in whatever file format is needed, can somebody suggest the 2-3 steps to add these icons to the mod? For a little more complexity, suppose I add a new tactical skill which requires a numbered button. Can I just drop in a new icon and have the game use it? Link to comment Share on other sites More sharing options...
Smutman Posted February 14, 2016 Share Posted February 14, 2016 Here's something that may help as a baseline for the rest. http://imgur.com/a/rQ3aJ Link to comment Share on other sites More sharing options...
Zyxpsilon Posted February 15, 2016 Share Posted February 15, 2016 (edited) Or this (( http://forums.nexusmods.com/index.php?/topic/3774790-project-quick/ )) ... once you are ready to dig MUCH deeper into various coding systems like i currently have to. I'm planning for a qUIck ('ahem-cough-cough) release when a lot of HUD & UI assets will be integrated in a major overhaul MOD. Two-three weeks at best, progressively. I'd also recommend grabbing any of the numerous Mods created by others currently available in Steam-Workshop; Assassin Class (with Viper red Icon) for example --- (( http://steamcommunity.com/sharedfiles/filedetails/?id=619045526&searchtext=Assassin )) Everything you'll almost ever need is already there, SRC files included. :D Edited February 15, 2016 by Zyxpsilon Link to comment Share on other sites More sharing options...
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