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Strange Grass Glitch/Bug (Video)


HitchensRIP

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Hi everyone.

I'm rather new to modding but I am kinda getting my ways round due to the enormous amount of tutorials out there, readme and lots a lots of useful posts in here.

I have this setup

1. TES MMO
2. UOP
3. USIP
4. UODLCPack
5. Idle Dialogued
6. Darnified UI
7. MenuQue v16b
8. 4GB Memory Patch
9. QarlTP 1 to 11 + patch
10. Graphics Improvement Project
11. Improved Signs
12. Oblivion Grass Overhaul
13. Imporved Trees and Flora (1+2+ITF2U update)
14. Enhanced Vegetation
15. Disappearing Grass Fix
16. Tes4lodgen

I have been installing as in descriptions and testing after I installed each mod. All mods have the blue symbol in TES MM. Everything seemed to be going fineuntill I finally explored a little bit more around and go a strange glitch but I don't really know where it could be from.

Managed to capture a 720p video of it.

https://www.youtube.com/watch?v=more1QQ0CJg

Any idea what could be the cause of it?

I got an i7 5400HQ
Nvidia GTX 960M
8Gb Ram

Thanks in advance

EDIT: I just noticed this post might have been better posted in Tech Support section. Sorry and move it if you have to :)

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Ok. I fresh installed everything and re started again and I manage to replicate it. It seems to be caused by one of the .ini settings provided on the Oblivion Reloaded description page, not sure which one.

Unfortunately now I got to go to work and I will also have to fresh install once more as I forgot to do a back up of the .ini file :sick: :sick: :sick: XD

Will update later.

One of these settings caused the glitch, I have no clue what they mean so if anyone could shed some light :)

iPostProcessMillisecondsLoadingQueuedPriority=100
iPostProcessMilliseconds=25
uGridDistantCount=50
uGridDistantTreeRange=30
bUseWaterReflectionsTrees=1
iShadowMapResolution=512
iPreloadSizeLimit=104857600
fJumpAnimDelay=0.2500
fHorseRunGravity=5.0000
iTreeClonesAllowed=10
fLODTreeMipMapLODBias=-0.5000
fLocalTreeMipMapLODBias=0.0000

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