Titantnt Posted May 13, 2011 Share Posted May 13, 2011 (edited) Hi, I'm running morrowind lately again,aftre some toying I got a lot of mods back running, (haven't played 1 year+?). anyway, I was playing and modding a bit and suddenly discovered that everytime I try to cast a spell, (enchant or spell), the game CTDs...In the warning file is nada. the plugin I've been modding I've deactivate, but that doesn't help anything. I use TESTOOL, Wrye Mash, Morrowind enchanted, MWSE, and I got one heck of a load order list. GameFile0=Assassins Armory.esmGameFile1=Better Heads Bloodmoon addon.esmGameFile2=Better Heads Tribunal addon.esmGameFile3=Better Heads.esmGameFile4=Bloodmoon.esmGameFile5=Book Rotate.esmGameFile6=Clean The Lost Artifacts of Morrowind.esmGameFile7=GIANTS.esmGameFile8=H.E.L.L.U.V.A._Merchant_Containers.esmGameFile9=Morrowind.esmGameFile10=Pegas Horse Ranch v3.1.esmGameFile11=SG-MW-ecology-BM.esmGameFile12=SG-MW-ecology-WW.esmGameFile13=SG-MW-ecology-carnivore.esmGameFile14=Tribunal.esmGameFile15=Weapon Rotate.esmGameFile16=abotWaterLife.esmGameFile17=Advanced Persuasion.espGameFile18=Alchemist's Arsenal v1.0.espGameFile19=Apprentice scrolls and mystical quills v1.4.espGameFile20=AreaEffectArrows.espGameFile21=Arkay_non_Tribunal.espGameFile22=Assassins Armory - Arrows.espGameFile23=Assassins Armory - No Scripts.espGameFile24=BE_HousesForSale.espGameFile25=BE_The Soothsayer ver 1.1.espGameFile26=BE_dh_homes.espGameFile27=Balmora Expansion v1.4.espGameFile28=Better Bodies.espGameFile29=Bloodmoon Weightless Marksman Items.ESPGameFile30=Castle Vianden V2.1.espGameFile31=Clean Abigail's Petshop_v5.5.espGameFile32=Clean Akatosh.espGameFile33=Clean Arkay.espGameFile34=Clean Black Queen Chronicles Ver 2.5.espGameFile35=Clean Dibella.espGameFile36=Clean Jet_goldNT.espGameFile37=Clean Kynareth.espGameFile38=Clean Mara.espGameFile39=Clean jet_gold_armor.espGameFile40=Clean mjy`s dragon race2.espGameFile41=Copy of HousesForSale.espGameFile42=Daedric Sorcery.espGameFile43=Dragon's_Lair.espGameFile44=Enchantment Multiplier - 50x.espGameFile45=Enemy H2H Damage.espGameFile46=Enhanced_Stealth.espGameFile47=H.E.L.L.U.V.A._A.A._LIGHT 1.0.espGameFile48=Healers.espGameFile49=Improved Cursed Items.espGameFile50=Keyring.espGameFile51=LCV Schedule Markers.espGameFile52=Librarian with Jackets & Rotate BM Trib.espGameFile53=Lord of the Dragons v1.2.espGameFile54=ME_Tolarn.espGameFile55=MWE_Base.espGameFile56=MWE_Blocking.espGameFile57=MWE_Combat.espGameFile58=MWE_Journal.espGameFile59=MWE_MagickaSpells.espGameFile60=MWE_Writing.espGameFile61=Madd Leveler - Assassin's Armory Fix.espGameFile62=Madd Leveler - Base.espGameFile63=Madd Leveler - Cap Remover.espGameFile64=Madd Leveler - LichCraft Fix.espGameFile65=Madd Leveler - Madd Caps.espGameFile66=Madd Leveler - Madd Health.espGameFile67=Madd Leveler - Madd Skills.espGameFile68=Madd Leveler - Quest Cap Remover.espGameFile69=Madd Leveler - Sederien Skills.espGameFile70=Madd Leveler - Spell Effects.espGameFile71=Madd Leveler - Vampire Cap Remover.espGameFile72=Madd Leveler - Werewolf Cap Remover.espGameFile73=Marksman Enhanced v1.2.espGameFile74=Melee Missiles v1.2.espGameFile75=Merged_Leveled_Lists.espGameFile76=Merged_Objects.espGameFile77=Morrowind Weightless Marksman Items.ESPGameFile78=MrBig.espGameFile79=Myth and Murder ver 2.0.espGameFile80=NPC LCV Locks.espGameFile81=NPC LCV Schedules 03.espGameFile82=Nymeria's Faster Walk.espGameFile83=Nymeria's Monthly Respawn.espGameFile84=Pegas Horse Ranch v3.1.espGameFile85=Piratelords Trade Enhancements.espGameFile86=RKCriminals MW.espGameFile87=RKCriminals TR&BM.espGameFile88=RKWerewolf.espGameFile89=Ranger Tent.espGameFile90=Ravenloft Enhanced.ESPGameFile91=Ravenloft_v0502d.espGameFile92=ReignOfFire1.1.espGameFile93=Rings of Roan V1.0 Clean.espGameFile94=SG-MW-ecology-BM-plugin.espGameFile95=SG-MW-ecology-WW-plugin.espGameFile96=SG-MW-ecology-carnivore-plugin.espGameFile97=SG_Ryukaissen-M.espGameFile98=SG_Way_of_the_Talon_2_1.espGameFile99=SG_werewolfclans.espGameFile100=Scripted_Spells.espGameFile101=Spell Timer MWE addon.espGameFile102=Spell Timer.espGameFile103=Sris_Alchemy_BM.espGameFile104=Suran Archery Store_v3.0.espGameFile105=Syc_AtHomeAlchemy.espGameFile106=TravelingMerchants_v2.2.espGameFile107=Tribunal Weightless Marksman Items.ESPGameFile108=Unboarable Rieklings.espGameFile109=Vampire Realism II.espGameFile110=Vampire_Werewolf.espGameFile111=Weapon Rotate - Bloodmoon.espGameFile112=Weapon Rotate - Tribunal.espGameFile113=Weapon Rotate - Vendors.espGameFile114=Werewolf_Evolution.espGameFile115=WolfCompblack_ver3_0.espGameFile116=abotWhereAreAllBirdsGoing.espGameFile117=adamantiumarmor.espGameFile118=bcsounds.espGameFile119=dark_glass.espGameFile120=dej_plain_paper_fix.espGameFile121=dh_furn.espGameFile122=dh_furn_stores.espGameFile123=dh_homes.espGameFile124=encumbrance_modifier_x15_123.espGameFile125=entertainers.espGameFile126=fightmodfreeGMST-Fix.espGameFile127=horationpcenhanced12-bm.espGameFile128=horationpcenhanced12-trib.espGameFile129=mana_recharge_enchantment.espGameFile130=mel_teleportPlugin_1_3.espGameFile131=shrinetext.espGameFile132=vn_lichcraft2_alt.espGameFile133=vn_lichcraft2_addon Note: That last thing 'vn_lichcraft2_addon' is my own project in which I intended to change the lich form ro a ryukiassen (and succeded yay!).I also modified some global dialog, but discovered that I don't need that anymore, and I messed with the Spelltalker creature and the Enchanttalker creature...Note 2: This list seems not to be in the right load order. Wrye Mash shows the right order, and that's not this.Note 3: this is copy-paste from Morrowind.INI... my first quistion is, can somebody figure out wth is going on? my second quistion is, how do I prevent modded content overwriding another.since in the first lichcraft I want to have that dialog.but the second contains the models for Ryukiassan...so unless the advice is 'start over' I'd like to get something learned. thanks in advance for any (usefull) help given.any quistions? just ask them. [Added later] I've been doing some work and noticed that any Lich related spells don't work. neither any 'home made' spells.other spells work fine, but anything 'home made' is CTDing... also, I've modded my addon so that it now only replaces the vn_lich meshes with those of the Ryukaissen and chances the race to a beast race. Of course I could 'not use own spells' but I am in a quest where two persons need to be invisbilitied. and I haven't found a buyable spell for that...so I need to make my own. I'll continue research and put any anomalies and all here. [Added later] It seems the problem infected all save files, no going back o_O still researching... *sigh*... Edited May 13, 2011 by Titantnt Link to comment Share on other sites More sharing options...
Balakirev Posted May 14, 2011 Share Posted May 14, 2011 Sounds like your safest route will be to remove all your mods, highlight the latest savegame in Wrye Bash, click the file list and hit Save. Then right click that saved game, and do a Repair All. Might work, might not. Worth a shot. Link to comment Share on other sites More sharing options...
Titantnt Posted May 26, 2011 Author Share Posted May 26, 2011 (edited) First, I'll distroy my work when I'm tired of live okay?I know it can work, but I'm not going to lose days of work and research... second, I've fixed the problem. it was the spell timer thing. third, why didn't I get an e-mail notification. forth, how do I find the perant mod of an object added by a mod.cause I got two unknown mods that add two diffirent comepletly clipping forts trough one another. fifth, how do I remove debris objects?Like the remove debris cells, but then with objects...Cause I've got at least 8 floting fences from the abigail mod that don't go away.and now I got 5 useless forts clipping with another useless fort.(I never knew of the first fort, and added the second fort via a mod later... then discovered the horror. tried to remove the mod of which I know one fort is, but the forts seem to stay none the less...) Edited May 26, 2011 by Titantnt Link to comment Share on other sites More sharing options...
Balakirev Posted May 29, 2011 Share Posted May 29, 2011 First, I'll distroy my work when I'm tired of live okay?I know it can work, but I'm not going to lose days of work and research... What are you talking about? And why are you getting so aggressive? I took out my time to make a suggestion that had nothing to do with your mod, and everything to do with trying to help you repair what seemed like a corrupted savegame. Have fun fixing your own difficulties in the future. Link to comment Share on other sites More sharing options...
Titantnt Posted May 31, 2011 Author Share Posted May 31, 2011 (edited) First, I'll distroy my work when I'm tired of live okay?I know it can work, but I'm not going to lose days of work and research... What are you talking about? And why are you getting so aggressive? I took out my time to make a suggestion that had nothing to do with your mod, and everything to do with trying to help you repair what seemed like a corrupted savegame. Have fun fixing your own difficulties in the future. owh... yeah... that wasn't meant aggressive... :wallbash: okay till... uhh... I guess never then? :unsure: Have fun fixing your own difficulties in the future.I always apperantly did this alraedy, and it seems I've to continue to do so... thanks for the help anyway.(not meant aggressive...) Edited May 31, 2011 by Titantnt Link to comment Share on other sites More sharing options...
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