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[Help] Soldier spawned in from DLCinfo can't trigger civ rescue


eggroll666

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I've recently created a custom character based off the 'Soldier' template in defaultcharacters.

I've also managed to spawn him in with appearances using functions from gamestate_unit and everything seems to function identically to a typical soldier.

Except he can't trigger civilian rescues. Nothing happens when he runs into the rescue ring but he can trigger faceless procs just fine.

 

The game creates proximity events and trigger certain reactions based off what team the unit belongs to. This makes me think the game isn't recognizing my soldier as an XCOM member.

Is there a team flag or something of the sort that gets set in place after a soldier created with the in-game maker?

Edited by eggroll666
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I looked into Eteam but I've only found lines that look for what it is set to and nothing that actually hard sets it in place. Is there a way to set it in the character template or assign it with gamestate_unit functions?

Edited by eggroll666
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