josko91 Posted May 15, 2011 Share Posted May 15, 2011 (edited) Hi! New here ^^ What I want to do is to change the 12 kills required to transform itself to Duskfang/dawn Superior to 6 kills. I found the script in Enchantments using Construction set and changed some values to make it become superior after 6 kills. It almost worked, at the 6th kill it said ' Duskfang/Dawn's thirst has been quenched ' but didnt give me the superior fang. when I changed back the values I had changed, 5 5 6 to 11, 11, 12 it worked... but I want 6 kills and not 12 kills, 12 is too much :P begin ScriptEffectUpdate if ( KillingBlow == 0 ) if ( Target.GetDead == 1 ) if ( SESwordDawnfangKills < 1 ) Set SESwordDawnfangKills to ( SESwordDawnfangKills + 1 ) Message "Dawnfang has extinguished %.0f life.", SESwordDawnfangKills Set KillingBlow to 1 elseif ( SESwordDawnfangKills >= 1 ) && ( SESwordDawnfangKills < 5 ) Set SESwordDawnfangKills to ( SESwordDawnfangKills + 1 ) Message "Dawnfang has extinguished %.0f lives.", SESwordDawnfangKills Set KillingBlow to 1 elseif ( SESwordDawnfangKills == 5 ) Set SESwordDawnfangKills to ( SESwordDawnfangKills + 1 ) Message "Dawnfang's bloodthirst has been quenched." Set KillingBlow to 1 elseif ( SESwordDawnfangKills >= 6 ) Set KillingBlow to 1 endif endif endif Is there anything more I must change? Because it dosn't work if the values isnt for 12 kills. Argh ^^ Edited May 15, 2011 by josko_91 Link to comment Share on other sites More sharing options...
fg109 Posted May 15, 2011 Share Posted May 15, 2011 The weapon exchange is actually controlled through a quest script (SE03TsaesciBladeScript). But you should still keep the changes you made to the spell script, otherwise it wouldn't be consistent with the changes you should make to the quest script. Link to comment Share on other sites More sharing options...
josko91 Posted May 16, 2011 Author Share Posted May 16, 2011 The weapon exchange is actually controlled through a quest script (SE03TsaesciBladeScript). But you should still keep the changes you made to the spell script, otherwise it wouldn't be consistent with the changes you should make to the quest script. Holy s***, it worked! Thanks a lot mate ^^ Could have never found that script by myself, wasn't even named anything close to dawnfang/dusk just ' SE03TsaesciBladeScript ' :P Link to comment Share on other sites More sharing options...
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