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Blender/Oblivion


simsarmy

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Can anyone do a quick tutorial on importing a CUBE into oblivion. (With blender)

A jpg that is just black for the texture.

Using the default blender cube.

No collision.

.........................Just a cube.

 

I have followed every tutorial, to the latter. Originally my problems where:

Lack of python versions...

UV faces were not disabled...

Stray python scripts that messed up the export...

Exporting scripts, with scales needed configuration…

 

However, I still end up with the “error triangleâ€â€¦ Which at so many points I thought was the lack of a mesh, but that doesn’t make sense as I thought I always assigned them.

 

(Understand I have the script addon, for nif exporting and importing)

 

Please, can someone help me simply export a CUBE!!!

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