Roycesraphim Posted May 17, 2011 Share Posted May 17, 2011 Are there any traps that have been made that will shoot out flames or sonic effects? I'm picturing a tunnel in my vault where I hit a switch and the kill zone activates and holds back some of the attackers. Link to comment Share on other sites More sharing options...
caramellcube Posted May 18, 2011 Share Posted May 18, 2011 I'm working on something like this at the moment. To have things shoot from walls just put an Xmarker where you want the shot fired from, then call it with something like this: NameHere.FireWeapon WeapFlamer NameHere is the name of your Xmarker of course. It might take some testing to find what angle it will shoot at and adjust it accordingly, but other than that there shouldn't be any serious problems. If you wanted to simply flood the tunnel with superheated plasma however, you could put a few Xmarkers running along the center and use PlaceAtMe on each followed by the name of an explosion. The trap I've got set up at the moment is a rip-off of the Vault 87 traps that spawn multiple gas leaks with PlaceAtMe then ignight them with FireWeapon, but there's no reason you couldn't have a script fire off a volley of nuka-grenades, mesmetron shots, or any projectile or explosion in the GECK. Link to comment Share on other sites More sharing options...
Roycesraphim Posted May 19, 2011 Author Share Posted May 19, 2011 Thanks, I try that tonight as soon as i figure out where to place them. Would you happen to know where I can find clutter that would fit an underground farm? Link to comment Share on other sites More sharing options...
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