davidlallen Posted February 20, 2016 Share Posted February 20, 2016 This should be easy, right? I want to change some localization strings in a mod. In particular, the first few lines of the intro movie are given in the file Localization\INT\Subtitles.int. So in modbuddy, in Localization\XComGame.int, I put the lines: [subtitles]CIN_Intro_01="Ha you have been taken over by the mod"CIN_Intro_02="This is the second line of the takeover" I build, ensure the files are present in the game mod directory, and launch. No effect. The rest of my mod takes effect fine. I also tried: [subtitles]!CIN_Intro_01+CIN_Intro_01="Ha you have been taken over by the mod"!CIN_Intro_02+CIN_Intro_02="This is the second line of the takeover" I am sure there is something simple I missed, but what?Once that works, then I want to override the rank strings that are in the game XComGame.int: [X2ExperienceConfig]RankNames[0]="Rookie"RankNames[1]="Squaddie"RankNames[2]="Corporal"RankNames[3]="Sergeant"RankNames[4]="Lieutenant"RankNames[5]="Captain"RankNames[6]="Major"RankNames[7]="Colonel" What is the exact syntax for overriding arrays like this? Link to comment Share on other sites More sharing options...
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