falloutperson416 Posted May 17, 2011 Share Posted May 17, 2011 How do you lip - sync NPC's with custom dialog? Does anybody know? Anybody? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted May 17, 2011 Share Posted May 17, 2011 Get the first version of the Oblivion CS.Put in your dialog.Generate your .lip files, bring them over to your NV installation.Open your NV mod in its geckPoint all your dialog to your lip files one by one. Something horrible to that effect. I would never do it. Link to comment Share on other sites More sharing options...
falloutperson416 Posted May 19, 2011 Author Share Posted May 19, 2011 Hmmm... Alright, thanks. Link to comment Share on other sites More sharing options...
Lingwei Posted May 21, 2011 Share Posted May 21, 2011 PM me if you don't already know how to create lip files and set them to work for the appropriate line of dialogue. Link to comment Share on other sites More sharing options...
KazFoxsen Posted May 23, 2011 Share Posted May 23, 2011 I followed this tutorial. It includes a link to a file to download so you don't need to have an Oblivion.esm to edit with the Construction Set. Link to comment Share on other sites More sharing options...
llamaRCA Posted May 25, 2011 Share Posted May 25, 2011 Get the first version of the Oblivion CS.Put in your dialog.Generate your .lip files, bring them over to your NV installation.Open your NV mod in its geckPoint all your dialog to your lip files one by one. Something horrible to that effect. I would never do it. rofl!! It is horrible. You are smart and right to never do it. :thumbsup: @KazFoxsen - That's right. You don't need the esm and you need the old version of the CS. There's a good link on the FO3 Nexus for a tut as well: Linky :) llama Link to comment Share on other sites More sharing options...
rjhelms84 Posted May 26, 2011 Share Posted May 26, 2011 Get an old version of the TES4 C.S. (You don't need oblivion to use it). Make sure your version has support for lip-sync; you might have to search a bit on google or something. Open it up, and click yes to any warnings. At the top menu, go to "character" and then "quests". Rick click in the editor field on the left, and select new. Then type anything there. Click on the topics tab, and right click and select add topic. Then select GREETING. Right click in the info box and select new. Now type in your line of dialogue in the "response" text. Now click Okay at the bottom. Now double click on your text to reopen it. Now click Record and speak your line of dialogue into your microphone. Then click Generate Lip File, then click Save, then click Okay. Now your sound file and lip-sync file will be saved in the Data/Sound/Voice directory of Oblivion. They will be named Temp.wav and Temp.lip. Now open up your dialogue in the New Vegas Geck. Double click your text to bring up the edit response window. Copy the Voice Filename, and rename your temp.wav and temp.lip to that new filename, and place the files in the directory shown in your Edit Response window. It will show your underneath the Voice Filename field, in the Path section. And that's it. Link to comment Share on other sites More sharing options...
falloutperson416 Posted May 28, 2011 Author Share Posted May 28, 2011 @rjhelms84, Thanks for the awesome response. I'm deffinently going to give it a shot! Link to comment Share on other sites More sharing options...
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