Jump to content

Nifskope scaling question


Gruffydd

Recommended Posts

I'm somewhat new to Nifskope, and am trying to scale down a post that goes up then bends horizontally, to use for attaching signs.

I've been able to scale the post, but the snap point for the signs remains where it was, so instead of having the sign attach to the post, it floats in the air above it, where the horizontal part of the post used to be.

 

I'm sure there's something simple that I'm missing to get the snap to scale with the object, but I'm not finding it, and Google has failed me.

 

Does anyone know what I need to do to get this to work, or have a tutorial that addresses this that they could point me toward?

 

Link to comment
Share on other sites

And there is no way to make proper collisions atm so you have to just move collisions around and copy paste them all over etc.. so much fun it's like playing with invisible legos

 

As to your snap points there is ZERO effect scaling has on them. Check the CPA node in the nif, that is what controls the snap points, just take a look they will have X Y Z positions coordinates names etc and rotation vectors. Enjoy a living hell

Link to comment
Share on other sites

Heh... okay, sounds like my signpost is going to have to wait.

I was trying to take the large street sign post (the really big one that hangs over traffic) and make it smaller so you could put a store sign on it.

Thanks for the answers. It does help to know that I can't do what I was wanting to, because now I can move on to making more signs instead of trying to get that silly pole to work. :)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...