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Need help to publish mod on steam


ecoclone

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I am trying to publish some patterns on the workshop for xcom2 but keep getting the same error once I click the publish mod button in the mod buddy

 

Everything I made shows up in the debugger correctly and there are no errors.

 

Success - 0 error(s), 0 warning(s) (0 Unique Errors, 0 Unique Warnings)
Execution of commandlet took: 19.33 seconds
Removing empty directories...
========== Rebuild All: 1 succeeded, 0 failed, 0 skipped ==========
But when I go to publish It tells me to check the same message
Attempting to update mod data on Steam Workshop with published file ID # ( bunch of numbers here )
FAILURE!
The Mod was not uploaded. Pls check workshop_log text inside the logs folder of your steam install for errors.
When I check that log I cant seem to find any errors.
This is from that log:
Initializing Editor Engine Completed
[0006.14] Log: Compiling shaders for PC-D3D-SM4
[0006.14] Log: Checking DLC installation for ../../XcomGame/Mods/Mid-Mod_Circles ...
[0006.14] Log: IS INSTALLED : YES
[0006.19] Log: Starting package 1 of 1...
[0006.19] Log: Loading ../../XcomGame/Mods/Mid-Mod_Circles\Content\Eco_sArt.upk...
[0006.33] Log: Package processing complete.
[0006.33] Log: TotalProcessingTime = 0.00 min
[0006.33] Log: Material = 0.00 min
[0006.33] Log: Material Instance = 0.00 min
[0006.33] Log: Terrain = 0.00 min
[0006.33] Log: PackageLoopSetupTime = 0.00 min
[0006.33] Log: PackagePrologueTime = 0.00 min
[0006.33] Log: PackageLoadingTime = 0.00 min
[0006.33] Log: NumFullyLoadedPackages = 0
[0006.33] Log: NumFastPackages = 1
[0006.33] Log: ObjectLoadingTime = 0.00 min
[0006.33] Log: GCTime = 0.00 min
[0006.33] Log: DistributedCompiling = 0.00 min
[0006.33] Log: ShaderCacheSavingTime = 0.00 min
[0006.33] Log: RHIShaderCompileTime = 0.00 min
[0006.33] Log: PS3 = 0.00 min
[0006.33] Log: XBOXD3D = 0.00 min
[0006.33] Log: NGP = 0.00 min
[0006.33] Log: WIIU = 0.00 min
[0006.33] Log: PCD3D_SM3 = 0.00 min
[0006.33] Log: PCD3D_SM4 = 0.00 min
[0006.33] Log: PCD3D_SM5 = 0.00 min
[0006.33] Log: PCOGL = 0.00 min
[0006.33] Log: UnaccountedTime = 0.00 min
[0006.33] Log:
[0006.33] Log: saving '../../XcomGame/Mods/Mid-Mod_Circles/Content/Mid-Mod_Circles_ModShaderCache.upk'
[0021.88] Log: Save=15544.240930
[0021.88] Log: Compressing '../../XcomGame/Mods/Mid-Mod_Circles/Content\Mid-Mod_Circles_ModShaderCache_save.tmp' to '../../XcomGame/Mods/Mid-Mod_Circles/Content/Mid-Mod_Circles_ModShaderCache.upk'
[0025.46] Log:
[0025.46] Log: Success - 0 error(s), 0 warning(s) (0 Unique Errors, 0 Unique Warnings)
[0025.46] Log:
Execution of commandlet took: 19.33 seconds
[0025.57] Exit: Preparing to exit.
[0026.35] Exit: Object subsystem successfully closed.
[0026.35] Log: Shutting down FaceFX...
[0026.35] Log: FaceFX shutdown.
[0026.35] DevDataBase: Spent 0.000011 seconds communicating with "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20"
[0026.35] Exit: Exiting.
[0026.43] Log: Log file closed, 02/20/16 12:51:58
Is there something that I am missing somewhere. i have never published on steam nor modded a game before and have no Idea how to correct this
Any Help would be appreciated
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