anthropg Posted July 2, 2007 Share Posted July 2, 2007 OOO has merged a lot of mods into itself that can be configured in a lot of different ways. The problem is, these mods then get updated, the documentation changes, and it becomes very difficult to tweak the merged mods. So far, I've only been able to get the following two tweaks to work from the console: set LapNoCombatLock to 0 (Too often I can't open a chest because there's some creature trying to get through a wall to attack me)set LapMinLock to 0 (Yeah the security game is too easy, but not being able to get any loot is also dumb) I've been using a new version of Living Economy which I'm able to tweak, and which seems to work fine in overwriting the previous version. I wouldn't be surprised however if this is causing some instability. I'd rather tweak the merged version than load the newer one after. (I don't like spending so much time going to and from stores trying to get a decent price for my stuff.) For the new version of Living Economy which I use to override the merged one,startquest cflemenu (Lets me give all the merchants more money) Now for my questions. How can I tweak the merged Living Economy instead of using the new one, and how can I disable all the traps. The traps tend to crash my game, and even if they didn't, I wouldn't want them. set LapPercentTrapped to 0 helps to lower the number of trapped chests, but even withset LapLockLevelDeterminesTrapChance to 0, there are still a good number of harder chests that are trapped. Any other tweaks that you've found useful for OOO can be posted here as well. Link to comment Share on other sites More sharing options...
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