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Walking around causes objects to disappear and reappear at random.


Kyotra

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It's patch 1.3 that's doing it, most likely. I keep track of this kind of stuff because Scrap Everything (my mod) has a bug similar to this (it's actually not a bug, just the game's occlusion culling working. Regardless, I can't fix it until after the CK gets released). But yeah, as of Bethesda's 1.3 patch, this has started happening even to unmodded games (Oh Bethesda, what have you done now).

 

And looking at your Load Order, you're fairly close to the 255 hardcoded plugin limit. I HIGHLY suggest merging some of your mods with this (http://www.nexusmods.com/skyrim/mods/37981/) in FO4Edit.

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Btw. since you mentioned wanting to avoid the cell reset bug: that mod does trigger it in all cells edited by it. And the required SettlementContainers_NoRespawn.esp is just a workaround for containers, not for power armor frames. Placing a found power armor frame in one of the cells affected by RebuiltSeriesPrewarHouses_scnr.esp will have it reset on fast traveling or spending enough time away from the location.

Screw it, I'm just getting rid of that. This is turning into too much work, I wanna play the damn game, not bugfix it.

 

And looking at your Load Order, you're fairly close to the 255 hardcoded plugin limit. I HIGHLY suggest merging some of your mods with this (http://www.nexusmods.com/skyrim/mods/37981/) in FO4Edit.

Okay, seriously, I don't even know where to friggin' start with that. I'm just gonna go play the game, this is turning into too much effort for something I do for fun....

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  • 1 year later...

Did you remove any larger objects like hedges or even buildings with some sort of scrapping mod or by deleting them via console? Many of these are used for LOD rendering and will lead to this kind of visual glitch when standing/walking in the place where they used to be. That's the reason, why Spring Cleaning (the Scrapping mod with the most reasonable approach and the least bugs in my opinion) for example does not allow scrapping these by default.

I havent deleted anything important that i know of. Either way its not happening in any of my settlements, it's happening randomly in cities.

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