NinStroyer Posted May 19, 2011 Share Posted May 19, 2011 (edited) Hello all, I recently installed FCOM, Open Cities, and some other great mods. I experience a crash here and there but it's nothing serious. The problem I'm having is with guards, enemies and minor things like rats spawning in the water and dying and the occasional fish spawning on land. Anyways. The Guards AI seems very stupid. Each of the guards get "stuck" walking back and forth for a long time and eventually they'll leave that area. It's like they're confused. I'm going left, no right, no left, no right. And the problem with enemies, (well anything attacking me), is they don't register hitting me right away. They'll see me, chase me, catch me but not attack for a good minute. Another problem is when they finally do attack me, if the enemy attacking me sees a rat or a deer run by, they forget about me and just start after the rat or deer. (I'm only level 1 right now, could this be why? The rat and deer didn't attack them though, they just ran by). If there's any help I could get to fix this I'd really appreciate it! Edit: I got some help and did some reconfiguring and it seems as though the problems with enemies is fixed. But I'm still having issues with the Guard's. Does anyone know if Open Cities Classic comes with optional City Defense? I checked the readme and where I downloaded it from but aside from little mentions here and there I've got no actual proof that it comes with defenses. If it does, maybe it's conflicting with MMM-City Defenses. Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.3] 02 Open Cities Resources.esm [Version 4.0.1] 03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] 04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] 05 Cobl Main.esm [Version 1.73] 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 07 Mart's Monster Mod.esm [Version 3.7b3p3] 08 FCOM_Convergence.esm [Version 0.9.9MB3] 09 Armamentarium.esm [Version 1.35] 0A Artifacts.esm [Version 1.1] ** Cobl Races TNR.esp [Version 1.53] ** Cobl Races TNR SI.esp [Version 1.53] 0B Unofficial Oblivion Patch.esp [Version 3.2.0] 0C Oblivion Citadel Door Fix.esp 0D DLCShiveringIsles.esp 0E Unofficial Shivering Isles Patch.esp [Version 1.4.0] 0F Francesco's Optional Chance of Stronger Bosses.esp 10 Francesco's Optional Chance of Stronger Enemies.esp ** Francesco's Optional Leveled Guards.esp 11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] ++ LoadingScreens.esp 12 LoadingScreensAddOn.esp ** LoadingScreensSI.esp 13 All Natural.esp [Version 1.3] 14 All Natural - SI.esp [Version 1.3] ++ All Natural - MMM Patch.esp [Version 1.3] 15 MIS.esp 16 MIS New Sounds Optional Part.esp 17 All Natural - Real Lights.esp [Version 1.3] 18 WindowLightingSystem.esp 19 Days&Months.esp ++ Item interchange - Extraction.esp [Version 0.78] 1A FormID Finder4.esp 1B DLCHorseArmor.esp ** DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 1C DLCOrrery.esp 1D DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 1E DLCVileLair.esp 1F DLCVileLair - Unofficial Patch.esp [Version 1.0.5] ** Lair_mobs.esp 20 DLCMehrunesRazor.esp 21 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] ** Mehrunes_mobs.esp 22 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 23 SellHorses.esp 24 DLCThievesDen.esp 25 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 26 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] ** Thievesden_mobs.esp ++ MMM_Runeskull_Rebalance_BETA2.esp [Version Beta] 27 Cobl Glue.esp [Version 1.73] 28 Cobl Si.esp [Version 1.63] 29 Oblivion WarCry EV.esp [Version 1.09] 2A FCOM_WarCry.esp [Version 0.9.9MB5] 2B Oscuro's_Oblivion_Overhaul.esp [Version 1.34] ++ OOO-Water_Weeds.esp [Version 1.33] ** OMOBS_SI.esp [Version 2.0] ++ ArmamentariumLLVendors.esp [Version 1.35] 2C OOO 1.32-Cobl.esp [Version 1.72] 2D Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] 2E FCOM_Convergence.esp [Version 0.9.9Mb3] 2F FCOM_RealSwords.esp [Version 0.9.9] 30 FCOM_DurabilityAndDamage.esp [Version 0.9.9] 31 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3] 32 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3] 33 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 34 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] 35 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] 36 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] 37 OOO-WaterFish.esp [Version 1.34] ++ MMM-Cobl.esp [Version 1.73] 38 Artifacts.esp [Version 1.1] ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 39 ImpeREAL City Unique Districts - All the Districts - Merged.esp 3A ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp 3B VaultsofCyrodiil.esp 3C Zira's Battle Horse Shop.esp 3D DLCBattlehornCastle.esp 3E DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] ** Battlehorn_mobs.esp 3F DLCFrostcrag.esp 40 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 41 Knights.esp 42 Knights - Unofficial Patch.esp [Version 1.0.9] 43 OCC-KOTN-Patch.esp [Version 3.0] ** DLC_MOBS.esp 44 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] 45 xuldarkforest.esp [Version 1.0.5] 46 xulStendarrValley.esp [Version 1.2.2] 47 xulTheHeath.esp 48 MMMMWL-TheHeath patch.esp 49 XulEntiusGorge.esp 4A xulFallenleafEverglade.esp [Version 1.3.1] 4B xulColovianHighlands_EV.esp [Version 1.2.1] 4C xulChorrolHinterland.esp [Version 1.2.2] 4D xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 4E xulBravilBarrowfields.esp [Version 1.3.3] 4F xulLushWoodlands.esp [Version 1.3.1] 50 xulAncientYews.esp [Version 1.4.3] 51 xulAncientRedwoods.esp [Version 1.6] 52 xulCloudtopMountains.esp [Version 1.0.3] 53 xulArriusCreek.esp [Version 1.1.3] 54 xulPatch_AY_AC.esp [Version 1.1] 55 xulRollingHills_EV.esp [Version 1.3.3] 56 MMMMWL-RollingHills patch.esp 57 xulPantherRiver.esp 58 xulRiverEthe.esp [Version 1.0.2] 59 xulBrenaRiverRavine.esp [Version 1.1] 5A xulImperialIsle.esp [Version 1.6.7] 5B xulBlackwoodForest.esp [Version 1.1.0] 5C xulCheydinhalFalls.esp [Version 1.0.1] 5D xulAspenWood.esp [Version 1.0.2] 5E xulSkingradOutskirts.esp [Version 1.0.1] 5F xulSnowdale.esp [Version 1.0.2] 60 OOO-Snowdale Patch.esp 61 xulCliffsOfAnvil.esp [Version 1.12] 62 OOOCliffsofAnvilPatch.esp [Version 1.1] 63 MMMDungeons-CliffsOfAnvil patch.esp [Version 1.0] 64 xulSilverfishRiverValley.esp [Version 1.0] 65 Salmo the Baker, Cobl.esp [Version 3.08] 66 Open Cities New Sheoth.esp [Version 2.0] 67 Open Cities Classic.esp [Version 4.0.1] 68 OCC-OOO-Patch.esp [Version 3.0] 69 OCC-ULCH-Patch.esp [Version 2.2] 6A OCC+Cheydinhal Falls Patch.esp [Version 1.0.1] 6B Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 6C Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 6D Alternative Start by Robert Evrae.esp ++ Item interchange - Placement for FCOM.esp [Version 0.78] ++ Item interchange - Placement for Frostcrag.esp [Version 0.78] ++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78] 6E _Ren_BeautyPack_full.esp 6F Cobl Races.esp [Version 1.52] ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3] ++ Cobl Races - Balanced.esp [Version 1.52] 70 MM_NoMoreAnnoyingMessages-Lite.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] 71 Cobl Silent Equip Misc.esp [Version 01] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3] 72 Bashed Patch, 0.esp 73 OC+ULSkingradOutskirts Patch.esp [Version 1.0.1] Edited May 19, 2011 by NinStroyer Link to comment Share on other sites More sharing options...
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