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Problems with Bodyslide FBX importing to Maya


ShinraStrife

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Edit: Ignore all of this. I am not good at reading directions XD Like 5 seconds into the tutorial video it says how to fix it.

 

I'm working on a set of armor and looking at a tutorial for exporting the base body into a 3d editor. It says I should load an empty nif into the outfit studio and then export it to FBX for import to maya. I have tried it with the vanilla body, the curvy and slim bodies, and a bodyslide body and they look like this in outfit studio:

 

Screenshot%2B%2528253%2529.png

 

But when I get the body into Maya it looks horribly disfigured:

 

Screenshot%2B%2528251%2529.png

 

I am a complete noob at Maya that just downloaded it today and don't really know whats wrong.

Edited by ShinraStrife
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