skyline77712 Posted February 22, 2016 Share Posted February 22, 2016 (edited) Adds 10 New Immersives Based On The Already Existing Immersives And Overhauls: Immersive Casting (Includes An Extensive Overhaul To The World Of Skyrim By: Adding New Spells; [&] Improving Spells That Are Already In The Game) Immersive Citizens (Includes: Expanded Amounts Of Dialogue For Complete Lore And Role Play; [&] An Increase In The Amount Of Citizens For A Complete Overhaul To The Amount Of Adventures Available) Immersive Combat (Includes: Better Animations To The Fighting Styles From Basic Standing To Realistic Combat; [&] Takes Dying Animations From Basic Dropping To Realistic Ragdoll) Immersive Concealment (Includes: Much More Realistic Stealth Kills; [&] Adds Realistic Lighting To Shadows Both Inside And Outside) Immersive Content (Includes Non-Usable Added Content To The Physical World To Make Certain Places And Major Objects Stand Out) Immersive Crafting (Includes Crafting Each Individual Item In: Alchemy; Chopping; Disenchanting; Enchanting; Homecraft; Mining; Smelting; Smithing; Tempering; [&] Weaving; To Make Sure All Items Are Fully: Expanded; Craftable; Disenchantable; Enchantable; [&] Usable; All To Immerse The Player In A Full Crafting Experience) Immersive Creatures (Includes: An Increase In The Amount Of Creatures That Already Exist In The Game; An Expansion To The Number Of Creature-Types In Each Category Of Already Existing Creatures; [&] Adds More Creatures To The Game That Are Not Already In Skyrim) Immersive Climates (Includes Mods That Enhance The: Weather; Environments; [&] Realism In The World Around Areas That Are Pretty Much Lifeless) Immersive Cities (Includes The Mods: JK's Skyrim; [&] Dawn Of Skyrim Collection) Immersive Creations (Includes Both: Additional Races; [&] The Ability To Modify Both PCs&NPCs Through The RaceMenu Mod) Edited March 4, 2016 by skyline77712 Link to comment Share on other sites More sharing options...
Recommended Posts