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Mesh troubleshooting question


Gambit77

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I have a mesh I'm working on. I was changing up the pistol harness variants and adding 44 revolvers instead. For some reason everything works except for the 44 meshes, which are invisible. I added them by copy and pasting branches. I gave the new nodes proper names, I fixed the material file paths, and the texture paths were correct. I'm using vanilla material and texture files. Do you know what step I'm missing?

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