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Considering "Cybernetic" enemy type


BadgerBrownCoat

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The aliens in xcom eu/ew seemed to have cyberization as their trademark-
now I only see 'robotic' and organic units ( tho' the Archon is flavor-texted a cyborg, the re-tooled 'Floater' if i understood correctly) - and the gatekeeper seems to be more a cyborg than merely wearing a suit/vehicle -

Not sure if there's a point to it, but as part of the X-COMmando ( long war inspired, guerilla warfare ) mod, I found myself considering creating this as class, making it less vulnerable but not immune to blue screen/emp, etc...
At first pass, it doesn't 'seem' adding a third category would be too difficult - particularly if we continue to add unit types to flesh out the Force Level tables - but I'm curious if anyone else had looked into it or given further consideration - or thought it odd that their trademark seemed to have just dropped ( I won't touch the issue of the central plot on this one ).

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