mccordrm Posted February 24, 2016 Share Posted February 24, 2016 (edited) Hey, folks! This is Rabbit_Games from the Steam Workshop. As I'm rebuilding my Mod from scratch with all that I've learned thus far, I've decided to work on some of the INI files to make editing them easier/faster. I'm going to use this thread to share those files and (hopefully) help make your life easier, too. 1. XComGameData_CharacterStats.iniWhat I did was go through the file and rearrange all the Mobs to put the similar ones together. So... if you want to edit the stats for a Turret, for example, they're all listed in order of level/strength instead of having to search through the damn file to find all the sections to change. It's also in (mostly) alphabetical order. They all begin Commented Out so you can just copy/paste it without it affecting anything until you actually make changes. 2. Character Class Template for creating new Classes.This is the file I use to put together a new Class. This does NOT help create new abilities or anything, it just helps you completely define your new Class to the game. Edited February 24, 2016 by mccordrm Link to comment Share on other sites More sharing options...
lamaros Posted February 24, 2016 Share Posted February 24, 2016 Hey, folks! This is Rabbit_Games from the Steam Workshop. As I'm rebuilding my Mod from scratch with all that I've learned thus far, I've decided to work on some of the INI files to make editing them easier/faster. I'm going to use this thread to share those files and (hopefully) help make your life easier, too. 1. XComGameData_CharacterStats.iniWhat I did was go through the file and rearrange all the Mobs to put the similar ones together. So... if you want to edit the stats for a Turret, for example, they're all listed in order of level/strength instead of having to search through the damn file to find all the sections to change. It's also in (mostly) alphabetical order. They all begin Commented Out so you can just copy/paste it without it affecting anything until you actually make changes.http://forums.nexusmods.com/public/style_images/underground/attachicon.gifXComGameData_CharacterStats.zip 2. Character Class Template for creating new Classes.This is the file I use to put together a new Class. This does NOT help create new abilities or anything, it just helps you completely define your new Class to the game.http://forums.nexusmods.com/public/style_images/underground/attachicon.gifCharacterClassTemplate.zip I'd thought of doing the same for XComGameData_CharacterStats.ini, so good work. Link to comment Share on other sites More sharing options...
mccordrm Posted February 25, 2016 Author Share Posted February 25, 2016 Yea, it annoyed me that I had to search for every instance of a particular mob. I figured this just made more sense. Link to comment Share on other sites More sharing options...
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