Gafgar Adolis Posted July 4, 2007 Share Posted July 4, 2007 I am looking for assistance with a Morrowind plugin I am currently working on titled Ordo Legionis. This plugin will add content to the Imperial Legion, such as additional quests, a player-owned stronghold, and some new items. I currently need an exterior and/or interior builder(s) skilled at working with Imperial sets to construct the player stronghold, an Imperial Legion fort in the Grazelands. This fort, currently named Fort Ironhawk, should be located in the Grazelands south of Vos, near the coastline (I have selected a possible spot at 11,7/8, on a hill northeast of Falensarano, and have marked it in the latest version of Ordo Legionis with a small construction site and a few NPCs, but if you can find a better spot in that general area you're welcome to put the fort there instead). The fort should have mapped-out interiors as well as exteriors, as well as several stages of construction (which will come into play with the future quest line), in the following order: Stage 1: Large Tent. An Ashlander-style tent will do, though if there are any Imperial tents or Legion tents or something out there those would be better. As the Commander's Tent, it should include stuff like a bed roll or two, some maps, stuff like that. The Imperial banner/flag should be raised outside as well. Stage 2: The same tent from earlier, with 4-5 smaller tents scattered around it, if possible surrounded by a wooden palisade. Smaller tents are for the garrison, and should include two bedrolls each, as well as other things like, for example, some crates of supplies or Imperial weapons/armor. Stage 3: Same camp setup with the keep under construction nearby. Stage 4: Keep completed, command tent taken down, smaller tents now clustered around keep. Keep should be designed in the style of the other Legion forts (Fort Darius, Fort Pelagiad, Fort Moonmoth, Fort Frostmoth, etc.) while not being a direct ripoff of any of them. Interior should be titled "(Name) Legion Fort, Interior", with the name being the name of the fort (currently Ironhawk Legion Fort). Would recommend a mixture of Fort Moonmoth and the Caldera Governor's Mansion, with a chapel on the first floor, some beds in the basement (along with a door to the prison), and the Knight Protector/player's quarters and office on the second floor. Would also like to see the usual services in the main room (blacksmith, alchemist, general merchant), a mess hall (small kitchen and some tables and chairs, recommend placing it in the same general area as where the Cult services are at Fort Moonmoth), a training hall with the usual stuff, and a war room (preferably on the second floor, with access to the Knight Protector's quarters requiring passing through the war room). A second interior - "(Name) Legion Fort, Prison" - should be located in the basement (like Fort Moonmoth's prison). A Divine Intervention marker should also be placed outside the keep's front door. Stage 5: Outer walls completed, all tents taken down. Small dock and boat located nearby with fast travel service to Ebonheart. Further stages of construction may be planned and implemented in the future, but are not necessary at this time. For ease of coding and testing purposes, please have a Foreman located at the construction site (you can even use the Legion Foreman included in v0.3) who can advance the fort's stage of construction on command. I'll copy the trigger changes and code them into the quest line later. I may also need a quest scripter in the future who can script and code the quests that will be implemented in future versions. I'm going to try to do the scripting and coding myself, but due to my current health situation I may not be able to continue the project myself. If my medical condition worsens I'd like to have someone to take up the reins for me so the project doesn't slow down, at least until I'm healthy enough to get back to work. Other talents may eventually be needed for this project, such as a scripter for the companions that will be included in a later version, or modelers for new items. At this stage of development those parts are still in the dark, so it's too early to begin coding the companions and so on, but if anyone wants to put their name down for when we get to those parts they're welcome to do so. Thanks in advance. For the glory of the Empire! Link to comment Share on other sites More sharing options...
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