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Missing Trees


Legartius

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Hey all

Usual story, been a while since I last played, finally got a new install sorted. However, I have no trees. I have plenty of LOD trees, but no normal trees. There are patches of texture and mushrooms etc on the ground where the trees should be, but just no actual trees.

Any help would be much appreciated!

 

 

Active Mod Files:
00  Oblivion.esm
01  All Natural Base.esm  [Version 1.3]
02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
03  Cobl Main.esm  [Version 1.72]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
05  Mart's Monster Mod.esm  [Version 3.7b1]
06  TamrielTravellers.esm  [Version 1.39c]
07  FCOM_Convergence.esm  [Version 0.9.9MB3]
08  Kvatch Rebuilt.esm
09  Better Cities Resources.esm  [Version 4.9.5]
0A  Unofficial Oblivion Patch.esp  [Version 3.2.0]
0B  Oblivion Citadel Door Fix.esp
0C  DLCShiveringIsles.esp
0D  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
0E  Better Cities .esp  [Version 4.7.0]
0F  Francesco's Optional Chance of Stronger Bosses.esp
10  Francesco's Optional Chance of Stronger Enemies.esp
11  Francesco's Optional Chance of More Enemies.esp
12  Francesco's Optional Leveled Guards.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
13  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
14  Natural_Habitat_by_Max_Tael.esp
15  All Natural.esp  [Version 1.3]
16  All Natural - SI.esp  [Version 1.3]
++  All Natural - MMM Patch.esp  [Version 1.3]
17  OBGE - Liquid Water.esp
18  All Natural - Real Lights.esp  [Version 1.3]
19  WindowLightingSystem.esp
++  Cyrodilic Brandy.esp
1A  Guiding Beacons.esp
++  Item interchange - Extraction.esp  [Version 0.78]
1B  RAEVWD New Sheoth.esp  [Version 1.7]
++  VA_BetterGold.esp
1C  moDem's City Life.esp
1D  DLCHorseArmor.esp
1E  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
1F  DLCOrrery.esp
20  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
21  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
++  CM_Better Wine_SI.esp
++  doofdillas_potions_recolored_sorted_v0_3_1.esp  [Version 0.3.1]
++  FineWeapons.esp
++  RustyItems.esp
22  Cobl Glue.esp  [Version 1.72]
23  Cobl Si.esp  [Version 1.63]
24  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
25  OMOBS.esp  [Version 2.0]
26  OMOBS_SI.esp  [Version 2.0]
++  FCOM_Cobl.esp  [Version 0.9.9]
27  FCOM_Convergence.esp  [Version 0.9.9Mb3]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
28  FCOM_RealSwords.esp  [Version 0.9.9]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b1]
++  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b1]
29  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b1]
2A  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b1]
2B  TamrielTravellersItemsCobl.esp  [Version 1.39c]
2C  ShiveringIsleTravellers.esp  [Version 1.39c]
++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
2D  Mart's Monster Mod - Shivering Isles.esp  [Version 0.18]
2E  OOO-WaterFish.esp  [Version 1.34]
2F  KingdomofAlmar.esp
30  kingdomofAlamar_OOO.esp
31  Kvatch Rebuilt.esp
++  Kvatch Rebuilt - OOO Compatibility.esp
32  Kvatch Rebuilt - Leveled Guards - FCOM.esp
33  Kvatch Rebuilt Weather Patch.esp
34  DLCFrostcrag.esp
35  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
36  Knights.esp
37  Knights - Unofficial Patch.esp  [Version 1.0.9]
++  FCOM_Knights.esp  [Version 0.9.9Mb3]
++  All Natural RL - DLC Patch.esp
38  xuldarkforest.esp  [Version 1.0.5]
39  LostSpires-DarkForest patch.esp
3A  xulStendarrValley.esp  [Version 1.2.2]
3B  xulTheHeath.esp
3C  XulEntiusGorge.esp
3D  xulFallenleafEverglade.esp  [Version 1.3.1]
3E  LostSpires-Everglade patch.esp
3F  xulColovianHighlands_EV.esp  [Version 1.2.1]
40  xulChorrolHinterland.esp  [Version 1.2.2]
41  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
42  xulBravilBarrowfields.esp  [Version 1.3.3]
43  xulLushWoodlands.esp  [Version 1.3.1]
44  xulAncientYews.esp  [Version 1.4.3]
45  xulAncientRedwoods.esp  [Version 1.6]
46  xulCloudtopMountains.esp  [Version 1.0.3]
47  xulArriusCreek.esp  [Version 1.1.3]
48  xulPatch_AY_AC.esp  [Version 1.1]
49  xulRollingHills_EV.esp  [Version 1.3.3]
4A  xulPantherRiver.esp
4B  xulRiverEthe.esp  [Version 1.0.2]
4C  xulBrenaRiverRavine.esp  [Version 1.1]
4D  xulImperialIsle.esp  [Version 1.6.7]
4E  xulBlackwoodForest.esp  [Version 1.1.0]
4F  xulCheydinhalFalls.esp  [Version 1.0.1]
50  KvatchRebuilt-CheydinhalFalls patch.esp
51  xulAspenWood.esp  [Version 1.0.2]
52  xulSkingradOutskirts.esp  [Version 1.0.1]
53  xulSnowdale.esp  [Version 1.0.2]
54  OOO-Snowdale Patch.esp
55  xulCliffsOfAnvil.esp  [Version 1.12]
56  OOOCliffsofAnvilPatch.esp  [Version 1.1]
57  xulSilverfishRiverValley.esp  [Version 1.0]
58  RealisticFlora.esp  [Version 2.7.0]
59  RealisticFlora - DLCFrostcrag.esp  [Version 2.7.0]
5A  gardening.esp
5B  Enhanced Vegetation [125%].esp
5C  TuStartingOptions_01.esp
5D  Syc_AtHomeAlchemy_No_Bounty_v2.esp
5E  Oblivion XP.esp
++  Item interchange - Placement for FCOM.esp  [Version 0.78]
++  Item interchange - Placement for Frostcrag.esp  [Version 0.78]
++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.78]
5F  Cobl Races.esp  [Version 1.52]
60  Hunger and Thirst Survival v1.0.esp
61  bgMagicEV.esp  [Version 1.7EV]
++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
++  bgMagicItemSigil.esp  [Version 1.68EV]
++  bgMagicEVStartspells.esp  [Version 1.68EV]
++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
62  Random Welkynd and Varla Stones.esp
63  VarlaEnchanting.esp
64  Better Cities Full.esp  [Version 4.9.5]
65  Better Cities - VWD of the IC.esp  [Version 4.7.0]
66  Better Imperial City.esp  [Version 4.9.5]
67  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.9.5]
68  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]
69  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]
6A  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]
6B  Better Cities - COBL.esp  [Version 2.1]
6C  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]
6D  bgMagicEVShader.esp  [Version 1.7EV]
6E  bgMagicLightningbolt.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3]
6F  Bashed Patch, 0.esp

 

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It sounds like you have bad texture replacers. I bet if you delete, move, or rename-to-disable your texture folders so that the game will revert to vanilla Oblivion in this aspect, then your trees will be back to normal.

 

If this test works, then you will have to reinstall a bunch of textures from a bunch of mods and hope that the same problem does not occur on that install too.

 

Think carefully about your mods. Do you know of any mods you have that edit how trees look?

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