Namesaretaken Posted May 23, 2011 Share Posted May 23, 2011 Hi, ive worked on a mod a realy long time ago, and now i made a mistake. When i started the GECK, i deselect all the Masterfiles execpt FNV.esm ofcourse. But now i forgett it and my mod requires now Dead Money, but thats not nessasary and i would kick it off the list. How do i do that? I tried to press Del. but that didn't work. Link to comment Share on other sites More sharing options...
SpeedyB64 Posted May 23, 2011 Share Posted May 23, 2011 You can use FNVedit to remove master file dependencies. Link to comment Share on other sites More sharing options...
Namesaretaken Posted May 23, 2011 Author Share Posted May 23, 2011 (edited) Oah, f*** this, i don't get it. Could you plz be a little bit more specific about that? Edited May 24, 2011 by Namesaretaken Link to comment Share on other sites More sharing options...
Namesaretaken Posted May 24, 2011 Author Share Posted May 24, 2011 Okay. I opend the "File Header" and there are Master Files listed. How do i remove them? I tried to remove them, klick on them and backspace the name. Than i saved that and than the ESP.Files said, "UNKOWN" file and i couldn't load the ESP anymore.( ofcourse ive made a backup) So, how do i remove them from the File Header entry`? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted May 24, 2011 Share Posted May 24, 2011 Right click on your plugin and choose "clean masters". Link to comment Share on other sites More sharing options...
Namesaretaken Posted May 24, 2011 Author Share Posted May 24, 2011 Right click on your plugin and choose "clean masters". Thanks. That worked with the Mercenary Pack but Dead Money is still required. Why does this not work with dead money? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted May 24, 2011 Share Posted May 24, 2011 That probably means you actually used something from dead money in your plugin. Link to comment Share on other sites More sharing options...
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