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Script help, please.


mccordrm

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So I was looking for a way to assign abilities to a Rookie for my Mod.

Finally, user BalianCPP on Reddit gave me an answer:

 

X2Character_DefaultCharacters.uc

CreateSoldierTemplate()

CharTemplate.Abilities.AddItem('Put_Ability_Here');

 

 

 

The problem is, I'm not a coder. I have absolutely no freakin' idea how to

implement this. And yes, I've poured over other folks' code... coding is

just beyond my feeble brain. If someone has a moment, I could use a hand, please.

 

I decided that I want every soldier to have Squadsight and Longwatch.

 

 

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