mccordrm Posted February 26, 2016 Share Posted February 26, 2016 So I was looking for a way to assign abilities to a Rookie for my Mod.Finally, user BalianCPP on Reddit gave me an answer: X2Character_DefaultCharacters.ucCreateSoldierTemplate() CharTemplate.Abilities.AddItem('Put_Ability_Here'); The problem is, I'm not a coder. I have absolutely no freakin' idea how toimplement this. And yes, I've poured over other folks' code... coding isjust beyond my feeble brain. If someone has a moment, I could use a hand, please. I decided that I want every soldier to have Squadsight and Longwatch. Link to comment Share on other sites More sharing options...
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