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Pip-boy light cause detection mod - what records to look at in fo4edit?


titan88

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I was trying to make the pip-boy light give away my presence. Ideally it would cause an event equal to "caution" but if it has to be straight up "detected", that would work too. I know in the vanilla game you're supposed to be easier to detect with the pip-boy light on, i'm just not seeing that happen.

 

I don't know if changing anything about lighting / detection formula really affects the pip-boy light. It might be different somehow.

 

Maybe turning the light on could cause a "sound" (that is silent to the player) that enemies could "hear". This eliminates the line of sight problem too. (really, they didn't see the whole street light up from my pip-boy because they were looking the other direction?)

 

Any suggestions for what records / effects I could investigate to try to make this in fo4edit?

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