bladexdsl Posted February 27, 2016 Share Posted February 27, 2016 is there a mod or a way to make it so provisioners can't die? I'm using the CSE mod and they are just getting slammed constantly and i'm losing my supply routes all the time... Link to comment Share on other sites More sharing options...
Klipperken Posted February 27, 2016 Share Posted February 27, 2016 (edited) Provisioners, you mean traders? At any rate, no matter what you mean, yes, there are a few options:One involves FO4Edit, whatever person you want can be changed in there.Not just Stats, but they can be turned Protected, you can alter their bodies, faces, height, weight, you name it.You could turn Piper into Dogmeat, and I'm not kidding (Oh GOD, I just had a flash of the opposite... *shivers*). Another -NOT PERMANENT- solution would be Console Command setessential PRID# 1, where PRID# is the NPC's ID number.Where the first method will be there no matter how many a time you restart the game, in the second this is lost upon new game.But it WILL remember the setting in your current game play. Hope that helped a wee? As for being a nod out that does this, no clue... Edited February 27, 2016 by Klipperken Link to comment Share on other sites More sharing options...
bladexdsl Posted February 27, 2016 Author Share Posted February 27, 2016 no no the traders the provisioners who go back and forth on the trade route that allows a settlement to share resources etc. they keep getting mobbed by all the new spawns :P Link to comment Share on other sites More sharing options...
Klipperken Posted February 27, 2016 Share Posted February 27, 2016 Well, as I said: once you bump into one, open console, select the NPC, Setessential PRID# 1You could even make the guards immortal, or give them uber health (setav health #amount). Link to comment Share on other sites More sharing options...
bladexdsl Posted February 27, 2016 Author Share Posted February 27, 2016 it's gonna be a real big pain in the ass since i don't even know where they are half the time... Link to comment Share on other sites More sharing options...
Klipperken Posted February 27, 2016 Share Posted February 27, 2016 Hence I said: once you bump into one.Otherwise there's the perma solution: FO4Edit. Link to comment Share on other sites More sharing options...
bladexdsl Posted February 27, 2016 Author Share Posted February 27, 2016 and how would i do it with FO4Edit? Link to comment Share on other sites More sharing options...
Moraelin Posted February 27, 2016 Share Posted February 27, 2016 Settlers are protected by default, and that includes those on provisioner duty. Unless you messed that up with some mod, I guess. Link to comment Share on other sites More sharing options...
bladexdsl Posted February 27, 2016 Author Share Posted February 27, 2016 (edited) provisioners are not protected they will die. seen it happen many times. i'm not using any mods that alter this it's a vanilla feature. Edited February 27, 2016 by bladexdsl Link to comment Share on other sites More sharing options...
Klipperken Posted February 27, 2016 Share Posted February 27, 2016 Well, not a clue, I do not tend to mess around in there.The how to:You open FO4Edit, select the main ESM, and fire it up.Then you head into Non Playing Characters, and you begin to look for the NPC's you like to alter.These you copy as OVerride into a new file, which you name WITHOUT .ESP.This extension is added by FO4Edit.I believe, but am not sure, that under Flags in the new record, you can add the Protection modus.The rest should be fairly self explaining, I think. Hope this will help ye. Link to comment Share on other sites More sharing options...
Recommended Posts