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Request; Mod Port From FO 3


PertiProfa

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Hye, first of all I'm inexperienced in modding so my attempts at doing this myself have failed.

 

The request is to imply the changes found in the description of this mod in to Fallout New Vegas or describe how I could do this (list of tools/tutorial links).

 

Much appreciated if you took the time to read and/or create this.

-Fluffz

 

Edit:

Perks changes aren't to be included, just the S.P.E.C.I.A.L. and skill points distribution changes found below.

 

You get 3 skill points on every level.

Tag skills develop 2 times faster � 1 points invested results in 2 point increase.

 

 

STRENGHT.

Each point strength of strength gives 30 carry weight. (Now is 30*STR, was 150+10*STR)

There is a version present with old formula.

Skills of melee now have a bonus for 5 points of every point of strength.

 

PERCEPTION

Each point of perception gives a 5 bonus to Energy Weapons, Explosives, Lockpick.

 

ENDURANCE

Each point of Endurance gives 5 points to Heavy Weapons, Hand2Hand.

Each point of Endurance gives 20 health points to every one..

Now HP=100+20*Endurance+0*Level.

Was HP=100+20*Endurance+10*Level.

 

CHARISMA

Each point of Charisma gives a 5 bonus to Barter, Speech.

 

INTELIGENCE

Each point of Intelligence gives a 5 bonus to Medicine, Repair, Science.

 

AGILITY

Each point of agility gives a 5 bonus to Sneak and Light Weapons

Each point of agility gives 5 action points. Now 40+5*agility. Was 65+2*agility

 

LUCK

Each point of luck gives a +1% to score a critical strike.

Also luck>2 gives a +1 bonus for skills for every 2 points of luck

Edited by PertiProfa
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