PertiProfa Posted May 23, 2011 Share Posted May 23, 2011 (edited) Hye, first of all I'm inexperienced in modding so my attempts at doing this myself have failed. The request is to imply the changes found in the description of this mod in to Fallout New Vegas or describe how I could do this (list of tools/tutorial links). Much appreciated if you took the time to read and/or create this.-Fluffz Edit:Perks changes aren't to be included, just the S.P.E.C.I.A.L. and skill points distribution changes found below. You get 3 skill points on every level.Tag skills develop 2 times faster � 1 points invested results in 2 point increase. STRENGHT.Each point strength of strength gives 30 carry weight. (Now is 30*STR, was 150+10*STR)There is a version present with old formula.Skills of melee now have a bonus for 5 points of every point of strength. PERCEPTIONEach point of perception gives a 5 bonus to Energy Weapons, Explosives, Lockpick. ENDURANCEEach point of Endurance gives 5 points to Heavy Weapons, Hand2Hand.Each point of Endurance gives 20 health points to every one..Now HP=100+20*Endurance+0*Level.Was HP=100+20*Endurance+10*Level. CHARISMAEach point of Charisma gives a 5 bonus to Barter, Speech. INTELIGENCEEach point of Intelligence gives a 5 bonus to Medicine, Repair, Science. AGILITYEach point of agility gives a 5 bonus to Sneak and Light WeaponsEach point of agility gives 5 action points. Now 40+5*agility. Was 65+2*agility LUCKEach point of luck gives a +1% to score a critical strike.Also luck>2 gives a +1 bonus for skills for every 2 points of luck Edited May 23, 2011 by PertiProfa Link to comment Share on other sites More sharing options...
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