zealotlee Posted February 27, 2016 Share Posted February 27, 2016 I can't wait until the GECK is out to start adding my railgun into FO4 especially seeing the talented work of other modders and what they are able to accomplish. That being said I want to get my railgun mesh and texture in game. I already downloaded the 3DS plugin, nifskope, etc. However out of all these FO4 edit I am the most unfamiliar with. Firstly, it is a side loading weapon much like the vanilla assault rifle. However I wanted to have two different receiver types. I wanted a minigun based fully automatic version (where you charge the barrel up first and then begin firing) and one that functions like the standard gauss rifle. Is this even possible right now? I see a ton of entries in FO4 edit that aren't yet able to be identified as to what they actually do. Maybe the minigun and gauss rifle have special scripts or animations attached to them that allow this. Either way, when it comes to this ihavenoideawhatimdoing.jpg Any help would be appreciated! Link to comment Share on other sites More sharing options...
Jkroovy Posted February 27, 2016 Share Posted February 27, 2016 (edited) I think you will be wanting to use the Bool-Set-HasChargingAttack, and then I think its Int-Set-Fullpowersecs ive done some testing but id need to be in fo4edit to give you a more exact quote of the properties, my memory isn't amazing haha. I'm doing the last tests on a weapon that has a charging reload and charging attacks depending which receiver it has, sounds like it might work a lot like yours does :smile: I'll get it uploaded and try give you some more info on the whole charging attack thing *Oh and the property might need an animation keyword too go with those two properties as well Edited February 27, 2016 by Jkroovy Link to comment Share on other sites More sharing options...
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