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Follow Package/Script not working


laochra

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Right I have created a follower using this tutorial. http://forums.bethsoft.com/index.php?/topic/1011099-tutz-companionfollower-tutorial/ . Ive done everything the tutorial said requiring scripting and dialogue.

 

Here is my Script

 

ScriptName FeroxScript

short Status ;1 = following, 2 = waiting, 3 = sandboxing
short DoOnce

begin GameMode
if (DoOnce != 1)
set Status to 3
set DoOnce to 1
endif
end

 

ive gotten my Follow package, wait package and Sandbox package created and linked them with my dialogue. Ive gotten it linked so after I ask them to the follower starts to follow me, but as it happens he doesn't move a muscle. When I tell him to wait or fire him he goes back into his regular routine, and I can use his inventory.

 

My dialogue has it so when he is asked to follow it asks for a questvariable [my dialogue] and makes the script follow status 1.

 

Here is my result end script for getting him to follow

 

set vDialogueFerox.Status to 1          

FeroxRef.evp    

 

FeroxRef is his reference.

 

What am I doing wrong?

Edited by laochra
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Yes the quest is called vDialogueFerox, the script is FeroxScript and is set to quest.

 

The condition for the quest is to

GetQuestVariable Quest:'vDialogueFerox',Status Comparison == Value 1

 

In the tutorial it said to put the condition in the topic to

GetQuestVariable Quest:'vDialogueFerox',Status Comparison != Value 1

as to stop repeating could this be affecting it?

Edited by laochra
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That will only stop the topic from appearing when he is already following.

If you're sure you chose the correct script in your dropdown menu on your quest, my only other guess is that he has another package, higher in the order, whose conditions are also true, and he is doing that instead.

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Hm, he only has two other packages a wait/guard package and a fired/sandbox package.

 

they are status' 2 and 3. These are the only packages he has, what should I do to rectify this? They both follow the same conditions.

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