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Question about making a necklace


Eeki

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I haven't made jewellery before but I'm confident that it works the same way as clothing/armor:

You have the 3rd person model which is weighted to the skeleton like any armor, and you have a ground version of the unworn necklace.

"Static" I think refers to objects in the game world like rocks, walls and trees; but not equipped clothing or havoked objects (e.g unequipped clothing).

 

If you're asking whether the chain needs to have physics simulation applied to it, the answer is no.

 

If you having trouble modelling the chain I recommend checking out "array modifier" and "curve modifier" combined.

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