DarkAnsem Posted February 28, 2016 Share Posted February 28, 2016 I'm trying to make a new weapon class that, by default, fires more than one time for regular attack. I'm unsure how to actually implement it, as weapon properties do not appear to work properly. can someone help? Link to comment Share on other sites More sharing options...
DarkAnsem Posted March 5, 2016 Author Share Posted March 5, 2016 So multi hit already exists as a ranger ability, but what I meant was to add it as a "normal" attack, two shots in succession without crouching down. Amy idea? Link to comment Share on other sites More sharing options...
Recommended Posts