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Need Help on Hair Fallbacks


morbid_angel

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Hey Guys, hopefully some of you can help with this:

 

I'm making a new helmet that should use the same hair fallback as the powered helmets (the ones with the top of the head open) wich should be the "1" option in the archetypes settings; but that doesn't seems to work; the lower part of the hairstyle still gets included and ends up clipping everywhere.

 

The other hair fallback options seems to work just fine, but even if i duplicated the Powered Helm Archetype and put my meshes on it, it still won't behave the same.

 

Am i missing something?

 

thnx a lot

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