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bUseCombinedObjects=0 (Bug/Issue)


ShenmueScrolls

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When installing Repaired Sanctuary Bridge

 

http://www.nexusmods.com/fallout4/mods/7722/?

 

A requirement for this mod means you have to add "bUseCombinedObjects=0" to the ini file causes a collison issue when placing objects

EG: When you try to place a turret ontop of a preexisting house in sancturary hills it will pass through the house and not rest ontop It also creates an (almost) game breaking bug


At the end of The Molecular Level, if you decide to build the teleporter at Boston Airport (for the brotherhood) the Beam Emitter will not snap onto the Stabilized Reflector Platform. Presumebally this has to do with the collision of the object used for the boston airport ground. (A work around is to build the platform at another settlement I took everything to redrocket and built there (presumabally because it was placed directly on the ground and not an mesh object)

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sanct place a small wood floor(or small carpet) piece on roof then turret

 

quest build the platform then the other thing, but pickup the platform and put it in the other piece works fine, btw it happens in pure vanilla to, just 1 of the xx bugs the game have

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