hoax2 Posted March 4, 2016 Share Posted March 4, 2016 Totally understand why you would want to remove some of the more super-natural or fictional style enemies -- I made a mod exactly like that for Fallout3 (personal use, not released).In the worldspace I searched for certain NPCs and just swapped them with a different enemy (Bears, Dogs, Gouls, Raiders), I also made the bloatflys super small, harmless, and fearful, so they flew away from the player. I'd only recommend doing it in the worldspace to leveled NPC generators, because as someone said above editing the named or placed NPCs could cause issues if something is dependent on it. Link to comment Share on other sites More sharing options...
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