DerBK Posted March 2, 2016 Share Posted March 2, 2016 (edited) Hi there. For my mod i am adding various skills to enemy variants and there is one problem that i frequently run into that i wasn't able to solve yet. Example:I gave a Pistol and the Skill Faceoff to an Advent Trooper.But when the Trooper tries to use Faceoff, the debugger shows me a redscreen with the line UXcomAnimTreeController::PlayFullBodyDynamicAnim - Can't play animation FF_Fire and the animation bugs out. I get the same error when i try to give the trooper Lightning Hands. At first i thought that Troopers just aren't rigged to use pistols, but that's not it - Pistol Overwatch and Return Fire work flawlessly (and look amazing, btw). So what exactly is the problem here? Edited March 2, 2016 by DerBK Link to comment Share on other sites More sharing options...
DerBK Posted March 3, 2016 Author Share Posted March 3, 2016 FWIW, i figured it out. I needed to add the skills to the weapon template instead of directly to the character template. Link to comment Share on other sites More sharing options...
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