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Fo4edit: Removing Masters possible?


Shfordov

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Somewhere along the line, I accidentally made one of my esp's master to another esp. Now, as you would expect, I can't load the 'slave' by itself in NMM or in FO4edit. Is it possible to remove the link to its master? Or do I need to start over on a new esp. Apologies if this is a dumb question, but I thought I'd ask before repeating all the work I just did.

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