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Advice on load order


h89zatzyi09

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Hi,

 

Just what the title says: advise on load order; I mainly use Wrye bash and boss to install and arrange my mods, and TES4EDIT to clean them.

 

I would appreciate assistance as to what mods I should delete/rearrange, in order to prevent CTD.

 

I have a fairly modern PC, and I have installed all the UOP's for Oblivion.

 

Thanks in advance

 

Active Mod Files:

 

00  Oblivion.esm
01  Cobl Main.esm  [Version 1.72]
02  Better Cities Resources.esm  [Version 6.0.0]
03  DA Run Fatigue.esm
04  CM Partners.esm
05  HorseCombatMaster.esm
06  RealisticLeveling.esm
**  TNR ALL RACES FINAL.esp
**  TNR - ShiveringIsles.esp
07  Unofficial Oblivion Patch.esp  [Version 3.5.3]
08  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
09  Oblivion Citadel Door Fix.esp
0A  DLCShiveringIsles.esp
0B  Unofficial Shivering Isles Patch.esp  [Version 1.5.7]
++  LoadingScreens.esp
++  _darker_nights.esp
0C  Natural_Weather_by_Max_Tael.esp
0D  _darker_nights_for_nat_env.esp
0E  Natural_Habitat_by_Max_Tael.esp
0F  Enhanced Water v2.0 HD.esp
10  Better Bell Sounds.esp
11  Idle Dialogue.esp  [Version 1.3]
++  Symphony of Violence.esp
12  PCSoundMazzy.esp  [Version 2.6]
13  GOSH.esp
14  Sounds of Cyrodiil.esp  [Version 1.1]
15  Rainbows.esp
16  Cities Alive At Night.esp
17  WindowLightingSystem.esp
18  00 Realistic Player Speech.esp
19  300_Lore_Dialogue_Updated.esp
1A  AliveWaters.esp
1B  AliveWaters - Koi Addon.esp
1C  AliveWaters - Slaughterfish Addon.esp
1D  Added Realistic NPC's v1.0.esp
1E  Adult Books.esp
1F  All normal clothes buyable.esp
**  Book Jackets Oblivion.esp
**  Book Jackets Oblivion - BP.esp
20  ChaseCameraMod.esp
21  Chapel Tithe.esp
22  CoO1.esp
23  DaggerfallBooks.esp
24  Days&Months.esp
25  DialogTweaks.esp  [Version 1.2.1]
26  ImprovedSigns.esp
27  Inebriation.esp
28  Security Rebalance-Traps and Bash Locks.esp
29  More Effective Enchantments.esp
2A  Oblivion Collectible Cards.esp
2B  Personality Idles - Modified version.esp  [Version 1.5]
2C  P1DseeYouSleep.esp
2D  Portable Campsite.esp
2E  Camping.esp
2F  Q - More and Moldy Ingredients v1.1.esp
**  RealWalk.esp
30  SoT_Holiday.esp
31  Unsafe Streets.esp  [Version 1.0]
**  VA_BetterGold.esp
32  Enhanced Economy.esp  [Version 5.4.3]
33  Crowded Cities 15.esp
34  Populated Prisons.esp  [Version 1.2]
35  PTRoamingNPCs.esp
36  Display Stats.esp  [Version 2.0.1]
37  DropLitTorchOBSE.esp  [Version 2.4]
38  Get Wet.esp
39  kuerteeSittableRocks.esp
3A  MiscTracker.esp  [Version 1.1]
3B  P1DlookHereYou.esp
3C  Spell Delete And Item Remove.esp
3D  Dynamic Map.esp  [Version 2.1.1]
3E  DLCHorseArmor.esp
3F  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.8]
40  DLCOrrery.esp
41  DLCOrrery - Unofficial Patch.esp  [Version 1.0.6]
42  DLCVileLair.esp
43  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
44  P1DseeYouSleep - DLCVileLair.esp
45  DLCMehrunesRazor.esp
46  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
47  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
48  BlackLuster.esp
49  CapesandCloaks.esp
4A  Classic Books.esp
4B  DMACArmor.esp
4C  Immersive Weapons.esp
4D  MerryBellInn.esp
4E  More_Shields.esp
4F  Reaction.esp  [Version 1.1]
50  Reaction - Additions Only.esp  [Version 1.11]
51  DLCThievesDen.esp
52  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.13]
53  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.13]
54  Cobl Glue.esp  [Version 1.72]
55  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
56  Harvest[Containers].esp
57  GrayFoxOutfit.esp
58  EM_CompInnsleeping.esp  [Version 0.9]
59  Better Dark Brotherhood Sanctuary.esp  [Version 3.41-Cobl]
++  BDBS - See You Sleep Patch.esp  [Version 3.41]
5A  BrotherhoodRenewed.esp  [Version 1.1.2]
5B  FuseFruitMachine.esp  [Version 1.0]
5C  Hunter Mod.esp
5D  MountainShackR13.esp
5E  mythsandlegends.esp
5F  Naughty_Joana_01.esp
60  PinePeakLodge.esp
61  SingingStablehandInn.esp
62  SleepyCatInn.esp
63  Tavern-Goers 2.esp
64  Travelers Inns.esp
65  VaultsofCyrodiil.esp
66  Apachii_Goddess_Store.esp
67  24HrArenaAliveV2.esp
68  DLCBattlehornCastle.esp
69  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.11]
6A  DLCFrostcrag.esp
6B  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.9]
6C  Knights.esp
6D  Knights - Unofficial Patch.esp  [Version 1.1.6]
6E  More Effective Enchantments Knights.esp
6F  SM Plugin Refurbish(Merged).esp  [Version 1.30]
70  RTT.esp
71  HoarfrostCastle.esp
72  Roads of Cyrodiil.esp  [Version 1.0]
73  ImpeREAL Empire - Unique Forts.esp
74  Natural_Vegetation_by_Max_Tael.esp
75  Harvest [Flora].esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
76  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
77  Diseased Corpses.esp
++  Real Lava 1.3.esp
78  Cliff_BetterLetters.esp  [Version 1.2]
79  Cliff_RiskyInnBeds.esp
7A  HUD Status Bars.esp  [Version 5.3.2]
7B  ExpandedGreetings.esp  [Version 1.0]
7C  Dungeon Actors Have Torches 1.6 DT.esp
7D  Exterior Actors Have Torches 1.3 DT.esp
7E  fadingtorches v1.3b.esp
7F  2nd to 1st person.esp
80  GMArcheryRebalance.esp  [Version 1.0]
++  Gold Change II.esp
81  HarderRepairs_5.esp
82  HelmetFOV.esp
++  Improved Fires and Flames - Increased Sound.esp
83  kuerteeInventoryIsABackpack.esp
84  Oblivifall - Closing Time.esp  [Version 1.0]
85  P1DkeyChain.esp  [Version 5.00]
86  PersuasionOverhaul.esp  [Version 1.43]
87  RedBag - Friendly Animals.esp
++  Short Grass V3.esp
88  Skill Perk Descriptions.esp  [Version 1.1]
89  Toggleable Quantity Prompt.esp  [Version 3.2.0]
8A  ATakesAll.esp
8B  Immersive Mining.esp
8C  DurableEquipment_10.esp
8D  Alternative Start by Robert Evrae.esp
8E  RealisticFatigue.esp
++  DA ReducedBackwardsRunningSpeed.esp
8F  RealisticHealth.esp
90  RealisticForceMedium.esp
91  PJs Spell Compendium - Spell Requirements.esp
92  spelliconreplace.esp
93  MidasSpells.esp
94  FasterArrows175.esp
95  Spell Failure Chance.esp
++  Merchants Buy Stolen Goods.esp
96  StealthOverhaul.esp
97  Deadlier Sneaking 1.1.esp
98  Thievery_Normal.esp
99  BountyReductionOverTime_standard.esp  [Version 1.1]
9A  No psychic guards v1.2.esp
9B  RenGuardOverhaul.esp
9C  Denock Arrows.esp
9D  Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
9E  Deadly Reflex Bow Sway.esp
9F  HAZeatanimations.esp
**  _darker_dungeons.esp
A0  CM Partners.esp
A1  CM Partners Special NPCs.esp
A2  CM Partners NPC.esp
A3  CM Partners More NPCs.esp
A4  CM Partners Marker NPCs.esp
A5  CM Partners Extra NPCs.esp
A6  1em_Vilja.esp  [Version 4.04]
A7  Companion Neeshka.esp
A8  bgBalancingEVCore.esp  [Version 10.0EV-L]
A9  Oblivion_Character_Overhaul.esp  [Version 2.0]
AA  Better Cities Full.esp  [Version 6.0.0]
AB  Better Imperial City.esp  [Version 6.0.0]
AC  Better Cities - Ruined Tail's Tale.esp  [Version 6.0.0]
AD  Better Cities Chorrol - Knights of the Nine.esp  [Version 6.0.0]
AE  Better Cities - Alternative Start Arrive by Ship.esp  [Version 6.0.0]
++  Better Cities - MOBS.esp  [Version 6.0.0]
AF  Better Imperial City FPS Patch.esp  [Version 6.0.0]
++  Better Cities - COBL.esp  [Version 6.0.0]
B0  Better Cities - Leyawiin Flooded.esp  [Version 6.0.0]
B1  Better Cities - Oblivion Collectible Cards.esp  [Version 6.0.0]
B2  Think to Yourself.esp
++  BadderFireFX.esp
++  BadderFrostFX.esp
++  BadderShockFX.esp
++  LightSpellEvilRed.esp
B3  MiniMap.esp
B4  DeadlyReflex 6 - Combat Moves.esp
++  Deadly Reflex 6 - HeX NifSE Patch.esp
B5  Falling Leaves.esp  [Version 1.0]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
B6  Cobl Silent Equip Misc.esp  [Version 01]
B7  Bashed Patch, 0.esp


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You already had one thread here: http://forums.nexusmods.com/index.php?/topic/3861310-advise-on-load-order/

 

Not many people necessarily visit the Oblivion section of the forums these days. And those who do - and who know about stuff like that - usually spot your thread. No need to make another one. It is also possible that no one never ever answers any of your threads here.

 

As for your question, I myself only use a tiny fraction of those mods, and since you already use BOSS, your load order should be pretty done, I think (I do not use BOSS myself and I only have ~120 esp/esm files so I am not sure). As for which mods you should remove: check what the mods actually do. Every mod should have a readme that tells you which plugins to pick, for example if there are multiple alternative plugins. And for compatibility, what a mod does might usually be a handy way to tell if it has the potential to conflict with other mods, like using two mods to overhaul cities or add NPCs usually ends up in tears. Check the readmes, check the descriptions, check the comments, etc. And when installing mods, install them one by one or a few plugins at a time, that way you can easily tell where a problem lies. If you have CTD issues, there can be multiple causes and equally many solutions: mod conflict, badly made mods, mods with deleted records, wrong Oblivion Stutter Remover configuration, bad audio codecs (never happened to me but has been mentioned). Anything.

 

The best way to achieve a stable game is to keep the amount of added stuff reasonable, check what each mod does, see if the comments are good/bad, use common sense, read the readmes, avoid using multiple mods that change the same thing, install mods one by one or at least only a few mods at a time, use OSR (and change the settings until it works), maybe even use MoreHeap, and possibly use Oblivion Reloaded (at least the purger part, as everything else can be turned off in its ini files if you do not want the extra parts).

 

Hopefully someone else can give a more precise answer and help you get your game to a stable point. The main point I had was that making multiple threads is not the way to do stuff here. Maybe it works in the Skyrim section, where you get like tons of "Help my game CTD WTF OMG" threads a day, but it is not the same here. Patience is the key. :thumbsup:

 

Edit: Also, it is possible that your PC makes little difference with Oblivion. It does make a bit more with Skyrim, but with Oblivion, the game engine is almost always a limiting factor with any modern PC. The game can only take so much. After a certain point, your PC specs might no longer make any difference at all as the game just cannot use any of that additonal power.

Edited by Contrathetix
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Sorry if that sounded too harsh, I was pretty tired when writing. The idea was not to "attack" you, although I definitely might have managed to sound like it. :tongue:

 

There are sooooo many mods and I only know some of them, so by no means can I point out all the potential issues, but here are some general thoughts about the load order, having quickly checked what you have in there:

  • Better Cities might be quite heavy as a mod
  • check if you only need one of these, not both: _darker_nights.esp, _darker_nights_for_nat_env.esp
  • check if you only need one of these, not both: Reaction.esp, Reaction - Additions Only.esp
  • you probably only need one Book Jackets Oblivion esp file, and this one here requires some sort of Book Placement mod: Book Jackets Oblivion - BP.esp
  • this one can probably be replaced by a setting tweak when rebuilding Bashed Patch: FasterArrows175.esp
  • check if you have all requirements for these: Better Cities - Alternative Start Arrive by Ship.esp, Better Cities - MOBS.esp, Better Cities - Leyawiin Flooded.esp

There might also be other things, but those might be handy to check. If a mod has multiple esp files, their usage is usually described in the readme that comes with the download. Or on the mod page. And Wrye Bash colour-codes mods with any missing (red) or out-of-order (orange) masters. :smile:

Edited by Contrathetix
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