TheBlob2 Posted March 3, 2016 Posted March 3, 2016 is there a scripting function that returns the armor rating of a targeted actor? like GetArmor or something like that?
RubberMan01 Posted March 3, 2016 Posted March 3, 2016 (edited) (GetArmorType) Returns as; -1 == unarmoured0 == Light1 == Medium2 == Heavy Sooooo.... If (GetArmorType, 1 == 0) Do stuff here. This guy is wearing a light cuirass Endif Helmet 0 Cuirass 1 Left Pauldron 2 Right Pauldron 3 Greaves 4 Boots 5 Left Gauntlet 6 Right Gauntlet 7 Shield 8 Left Bracer 9 Right Bracer 10 There is also a GetWeaponType as well Edited March 3, 2016 by RubberMan01
TheBlob2 Posted March 3, 2016 Author Posted March 3, 2016 On 3/3/2016 at 10:13 PM, RubberMan01 said: (GetArmorType) Returns as; -1 == unarmoured0 == Light1 == Medium2 == Heavy Sooooo.... If (GetArmorType, 1 == 0) Do stuff here. This guy is wearing a light cuirass Endif Helmet0Cuirass1Left Pauldron2Right Pauldron3Greaves4Boots5Left Gauntlet6Right Gauntlet7Shield8Left Bracer9Right Bracer10 There is also a GetWeaponType as well thats not what I meant, I meant the armor value that is listed in your inventory under the image of your character.
hollaajith Posted March 4, 2016 Posted March 4, 2016 I don't think you can get that via scripting, even with MWSE.
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