ayet0 Posted March 4, 2016 Share Posted March 4, 2016 Hi all, I'm just starting out trying my hand at modding some basic things; thought fixing a few things gwent related would be a good start. I've managed to find how to modify individual cards but what i was primarily looking for was a way to change/ alter the mechanics of the game. Specifically the special effects on cards. For the life of me i can't find the file that they are in. If anyone knows where to start looking please let me know, I really want to be able to do this myself but am unable to even start trying to work out how it's coded as i can't even find the entries. Thanks in advance. Link to comment Share on other sites More sharing options...
djkovrik Posted March 4, 2016 Share Posted March 4, 2016 Check gameplay\items\ uncooked folder, you need:def_gwint_battle_king_cards.xmldef_gwint_cards_final.xmldef_gwint_king_cards.xmldef_item_gwint.xmlAnd the same files in items_plus if you want to add NG+ support.Cards abilities defined in def_gwint_cards_final.xml, also you can check gwint management scripts in scripts\game\gui\menus\ Link to comment Share on other sites More sharing options...
ayet0 Posted March 5, 2016 Author Share Posted March 5, 2016 Thanks for the speedy reply dj. Unfortunately I'd already tried all of these options. Ive look in def_gwint_cards_final - but the only information in there is the adding of abilities to cards.Def_gwint_king_cards anddef_gwint_battle_king_cards - are both specifially adding abilities to the leader cards (def_gwint_battle seems to be an outdated version)def_items_gwint - relates to the cards when they are in the inventory of gwralt or NPCs.I've also looked inside the gwint related scripts as u suggested in the gui dir but nothing in those files seems to be what im looking for. I look in ...\uncooked\gameplay\gui_new\gwint\engine but unfortunately again there just isnt the information in the files, they all seem to call the information I'm looking for from sources i can't find, I'm thinking either my uncooked files messed up somehow in the uncooking process or maybe they aren't editable with the modkit? I don't know, thanks for trying all the same man. Link to comment Share on other sites More sharing options...
djkovrik Posted March 5, 2016 Share Posted March 5, 2016 That files contain all you need :smile:Also you can uncook some gwent mods (for example Gwent Deluxe) and compare its xmls with the original ones so you can see how to implement some particular things. But you can't add a completely new mechanics if you meant that. Link to comment Share on other sites More sharing options...
ayet0 Posted March 5, 2016 Author Share Posted March 5, 2016 well see that's the problem dj, I guess i was kind of talking about adding a new mechanic. I wanted to staple two effects together under certain conditions but this from what I can find in the files isn't possible to edit with the files spat out by wcc_lite. also I don't fully understand what you mean by: That files contain all you need :smile: if you're refering to \uncooked\gameplay\gui_new\gwint\engine unless I'm entirely mistaken there's pretty much nothing in either of the files in that folder. If (and i do mean if, as i said I'm really new to this) both the files in that folder have very little actual code in them, they seem to compile data when the game is running from other sources, namely swf files that are inaccessable. If u mean "def_gwint_cards_final" then yeah thanks man got that one down. again thanks for trying. Link to comment Share on other sites More sharing options...
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