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Removing Static Objects


Runs-In-Mud

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I was wondering if there is a command in the Consul to remove static objects like trees or chairs. The main reson for this is that I used the in game consul to place a large Telavani mushroom/spire in the middle of Balmora and found that after the novelty wears off the two types of archatexture don't realy go along together (it looks atrocious). So do you know any way to remove it?
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Simple answer --

 

In game, you click the tilde button. This one. ~

 

The one in the top left corner of your keyboard, underneath escape. (Who uses that key anymore?!)

 

Anyway, you click on the object. In the top of the console that's opened, its ID should come up.

 

Type:

 

disable

 

Then, press enter/return.

 

POOF. Gone.

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