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"Stutters" During Combat


deusalone

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Just recently reinstalled Oblivion, and I've been having a problem I've never had before. When an enemy sees me or I deliver the final blow, the game will lock-up for a few seconds. I'd imagine it has something to do with a script running, which I think the CPU controls? but I'd never had this before. I HAVE installed mods, thinking it might be Lyrondor's Combat Behaviour attached to Francesco's Leveled Creature/Items, but still gave me this problem even when ALL my mods had been disabled.

 

Any suggestions are greatly appreciated.

 

Edit: So I uninstalled everything, reinstalled, defrag, and now all that's on there is Oblivion, and the most recent patch. Used the recommended settings, even turned down some features, STILL having the same problem. I remember that I used to play it with my CPU overclocked, so I'm going to play with that.....

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THis is most likely caused by your sound card (or onboard sound) as the delay is the battle music starting and stopping - check your mp3 format and make sure windows media player is set as the default playback device ( I-tunes and some other programs like to make themselves the default - and since they access the internet to load information they cause delays on playback of .mp3 files and this may be the cause of your lag ) - Also make sure you have the correct drivers loaded for your sound system. To test if this is the cause disable the music in the oblivion.ini by changing this line : bmusicenabled = 1 to =0 (this will turn off the music but will leave the sound effects and then you can see if indeed the music is the problem !!)
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