bloodycosmos Posted March 5, 2016 Share Posted March 5, 2016 (edited) EDIT: I have solved this issue. After doing some looking around I found out that I needed to install directx 9.0c because even though the game worked before, for an ENB you need to have the older version of directx installed in order for it to work. This is the thread where I gathered that information from: http://forum.step-project.com/topic/4790-windows-81-update-1-and-enb-dll-errors/ I'm completely new to modding Skyrim, so forgive me if I come across as stupid. So I'm wanting to use ENBoost because of all the graphical mods I plan on installing and the fact that Skryim only uses so much memory, but I'm not interested in installing an actual ENB. I take the d3d9l.dll, enblocal.ini, and the enbhost.exe files from the wrapper version and place it into my main Skyrim folder. When I load up the game through SKSE with Mod Organizer the game will show the Bethesda logo and then straight up crash afterwords. I know that no mods are causing the problems because I only have a couple installed and have tried disabling them to no affect. I have also made sure to configure my enblocal and skyrimpref settings according to this particular guide here: I don't know what to do to in order to get the game to not crash. In the case that I do manage to get ENBoost to work without it crashing, another question I have is if I should turn off antialiasing and anisotropic filters through the Skyrim Launcher? I heard that the enblocal.ini already has that configured so you don't need it enabled. I appreciate any help, thanks for your time. Sorry for being a complete noob too. Edited March 6, 2016 by bloodycosmos Link to comment Share on other sites More sharing options...
TonyOQuinn Posted March 5, 2016 Share Posted March 5, 2016 (edited) The long answer is use the STEP guide to install a stable Skyrim platform with everything you need to start modding.The short answer, which may get you going: Use this STEP guide to configure your skse.ini. And this STEP guide for enblocal.ini.In your enbseries.ini, you can simply disable enb effects (enboost will still manage AA and AF).[GLOBAL]UseEffect=false p.s. Yes, you should disable aa, af, and water effects when you select a video profile in Skyrim Launcher, because enb will handle those effects. Edited March 5, 2016 by Tony_OQuinn Link to comment Share on other sites More sharing options...
bloodycosmos Posted March 5, 2016 Author Share Posted March 5, 2016 The long answer is use the STEP guide to install a stable Skyrim platform with everything you need to start modding.The short answer, which may get you going: Use this STEP guide to configure your skse.ini. And this STEP guide for enblocal.ini.In your enbseries.ini, you can simply disable enb effects (enboost will still manage AA and AF).[GLOBAL]UseEffect=false p.s. Yes, you should disable aa, af, and water effects when you select a video profile in Skyrim Launcher, because enb will handle those effects. So I've followed pretty much of all of that to a T and it's still crashing on me. Link to comment Share on other sites More sharing options...
TonyOQuinn Posted March 5, 2016 Share Posted March 5, 2016 (edited) In that case I should have given you the correct link to the long answer STEP Guide. I recommend go through this guide and adhere to it up to the point where STEP recommends you make a backup. You should have a stable Skyrim with enb or only enboost and a vanilla mod list close to this:Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.esp Edited March 5, 2016 by Tony_OQuinn Link to comment Share on other sites More sharing options...
bloodycosmos Posted March 5, 2016 Author Share Posted March 5, 2016 In that case I should have given you the correct link to the long answer STEP Guide. I recommend go through this guide and adhere to it up to the point where STEP recommends you make a backup. You should have a stable Skyrim with enb or only enboost and a vanilla mod list close to this:Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.esp I have already followed that particular guide to a T, the only mod that I have installed is the Unofficial Legendary Patch as well as SKSE. I have tried toggling off those mods and everything and it still manages to crash me. I'm not really interested in having an actual ENB preset installed, I just want the enblocal to work in order for Skyrim to be able to properly use the memory. Link to comment Share on other sites More sharing options...
TonyOQuinn Posted March 5, 2016 Share Posted March 5, 2016 You are Johnny-on-the-Spot, sir, and I am Mr. Stumped because STEP all about stability. Maybe I can help find a typo or we're overlooking something simple. Could you post your enblocal.ini, skse.ini, and from your MO profile folder skyrimprefs.ini? Link to comment Share on other sites More sharing options...
bloodycosmos Posted March 5, 2016 Author Share Posted March 5, 2016 (edited) You are Johnny-on-the-Spot, sir, and I am Mr. Stumped because STEP all about stability. Maybe I can help find a typo or we're overlooking something simple. Could you post your enblocal.ini, skse.ini, and from your MO profile folder skyrimprefs.ini? No problem, I'm completely as stumped as you as to why this is a problem. I should have gone ahead and listed those things earlier. enblocal.ini [PROXY]EnableProxyLibrary=falseInitProxyFunctions=trueProxyLibrary=other_d3d9.dll [GLOBAL]UsePatchSpeedhackWithoutGraphics=trueUseDefferedRendering=falseIgnoreCreationKit=true [PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=true [MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=512VideoMemorySizeMb=7816EnableCompression=trueAutodetectVideoMemorySize=false [THREADS]DataSyncMode=1PriorityMode=0EnableUnsafeFixes=false [MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0 [WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false [ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16ForceLodBias=falseLodBias=0.0AddDisplaySuperSamplingResolutions=falseEnableVSync=falseVSyncSkipNumFrames=0 [LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=10.0 [iNPUT]//shiftKeyCombination=16//f12KeyUseEffect=123//homeKeyFPSLimit=36//num / 106KeyShowFPS=106//print screenKeyScreenshot=44//enterKeyEditor=13//f4KeyFreeVRAM=115//BKeyBruteForce=66 [ADAPTIVEQUALITY]Enable=falseQuality=1DesiredFPS=20.0 [ANTIALIASING]EnableEdgeAA=falseEnableTemporalAA=falseEnableSubPixelAA=false [FIX]FixGameBugs=trueFixParallaxBugs=trueFixParallaxTerrain=falseFixAliasedTextures=falseIgnoreInventory=trueFixTintGamma=falseRemoveBlur=falseFixSubSurfaceScattering=trueFixSkyReflection=trueFixCursorVisibility=trueFixLag=false [LONGEXPOSURE]EnableLongExposureMode=falseTime=1.0BlendMax=0.0 skyrimprefs.ini [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=3000.0000fShadowDistance=8000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=0fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=1e+007fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000fShadowLODStartFade=200.0000fLightLODStartFade=3500iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=0iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=1e+007fMeshLODLevel1FadeDist=1e+007iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=1sD3DDevice="NVIDIA GeForce GTX 960"bFXAAEnabled=0iShadowMapResolution=4096fShadowBiasScale=0.15iShadowMaskQuarter=4iAdapter=0iPresentInterval=1[Grass]b30GrassVS=1fGrassStartFadeDistance=7000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[interface]bDialogueSubtitles=0bGeneralSubtitles=0[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=0fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000fBlockMaximumDistance=250000fBlockLevel1Distance=70000fBlockLevel0Distance=35000fSplitDistanceMult=1.5bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultObjects=15fLODFadeOutMultItems=15fLODFadeOutMultActors=15[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0 EDIT: SKSE ini is the same as what you've already listed above. Edited March 5, 2016 by bloodycosmos Link to comment Share on other sites More sharing options...
TonyOQuinn Posted March 5, 2016 Share Posted March 5, 2016 (edited) Here's a couple of things to to start out with.enblocal.ini[PROXY]; this is a minor thing not related to ctd, but I recommend an smaa helper; STEP recommends Mr. Haandi http://mrhaandi.blogspot.com/p/injectsmaa.html; You'll need to rename the .dll to something like enbd3d9_smaa.dllEnableProxyLibrary=trueInitProxyFunctions=trueProxyLibrary=enbd3d9_smaa.dll [ENGINE]; EnableVSync=false <-- this may be a problem, should be true unless you force vsync in the video control panel (not adaptive); without vsync or limiter fps is going through the roof, could cause ctd at loading screenEnableVSync=true [LIMITER]WaitBusyRenderer=false; EnableFPSLimit=false <-- true unless you force vsync in video control panelEnableFPSLimit=true; FPSLimit=10.0 <-- this is equal to monitor refresh rate or slightly lessFPSLimit=60.0 [ANTIALIASING]; EnableEdgeAA=false <-- this should be true, eventually we want enboost to handle aaEnableEdgeAA=true p.s. Can you launch the tools from MO, Creation Kit, or TES5Edit? In TES5Edit, can you see all the plugins? Edited March 5, 2016 by Tony_OQuinn Link to comment Share on other sites More sharing options...
bloodycosmos Posted March 5, 2016 Author Share Posted March 5, 2016 Here's a couple of things to to start out with.enblocal.ini[PROXY]; this is a minor thing not related to ctd, but I recommend an smaa helper; STEP recommends Mr. Haandi http://mrhaandi.blogspot.com/p/injectsmaa.html; You'll need to rename the .dll to something like enbd3d9_smaa.dllEnableProxyLibrary=trueInitProxyFunctions=trueProxyLibrary=enbd3d9_smaa.dll [ENGINE]; EnableVSync=false <-- this may be a problem, should be true unless you force vsync in the video control panel (not adaptive); without vsync or limiter fps is going through the roof, could cause ctd at loading screenEnableVSync=true [LIMITER]WaitBusyRenderer=false; EnableFPSLimit=false <-- true unless you force vsync in video control panelEnableFPSLimit=true; FPSLimit=10.0 <-- this is equal to monitor refresh rate or slightly lessFPSLimit=60.0 [ANTIALIASING]; EnableEdgeAA=false <-- this should be true, eventually we want enboost to handle aaEnableEdgeAA=true p.s. Can you launch the tools from MO, Creation Kit, or TES5Edit? In TES5Edit, can you see all the plugins? So I went ahead and did your suggestions with the vsync even though I do have it set up in my NVIDIA controls and it still crashed. I've decided to completely start from scratch. I will be uninstalling Skyrim completely as well as remove the couple of mods that I have and basically do another fresh installation. After that I will only be putting in the ENB files into my Skyrim, no Mod Organizer or SKSE or anything else. So basically I will have a clean Skyrim with only the ENB just to see if that works. Link to comment Share on other sites More sharing options...
bloodycosmos Posted March 6, 2016 Author Share Posted March 6, 2016 Here's a couple of things to to start out with.enblocal.ini[PROXY]; this is a minor thing not related to ctd, but I recommend an smaa helper; STEP recommends Mr. Haandi http://mrhaandi.blogspot.com/p/injectsmaa.html; You'll need to rename the .dll to something like enbd3d9_smaa.dllEnableProxyLibrary=trueInitProxyFunctions=trueProxyLibrary=enbd3d9_smaa.dll [ENGINE]; EnableVSync=false <-- this may be a problem, should be true unless you force vsync in the video control panel (not adaptive); without vsync or limiter fps is going through the roof, could cause ctd at loading screenEnableVSync=true [LIMITER]WaitBusyRenderer=false; EnableFPSLimit=false <-- true unless you force vsync in video control panelEnableFPSLimit=true; FPSLimit=10.0 <-- this is equal to monitor refresh rate or slightly lessFPSLimit=60.0 [ANTIALIASING]; EnableEdgeAA=false <-- this should be true, eventually we want enboost to handle aaEnableEdgeAA=true p.s. Can you launch the tools from MO, Creation Kit, or TES5Edit? In TES5Edit, can you see all the plugins? I have ended up solving this issue, as it turns out I found out that I needed to install directx 9.0c because even though the game worked before, for an ENB you need to have the older version of directx installed in order for it to work now. This is the thread where I gathered that information from: http://forum.step-project.com/topic/4790-windows-81-update-1-and-enb-dll-errors/ I did want to thank you for your time with trying to help me with this issue. I appreciate the links you've given me and they have helped me to set up my new installation of Skyrim where I tested only the ENB files. Link to comment Share on other sites More sharing options...
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