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Toggle Scope Key.


Crux2

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I like playing in 3rd person, hate how the player character looks when hip-firing, like how they look when aiming down the sights - this causes problems for me when using scoped weapons because I hate having to choose between looking through the sight or hip-shooting like a moron.

 

It's easy enough just to remove the scopes from all the weapons I might want to use permenantly but what I'd really like is to be able to do is have a seperate scope key.

 

Right now I'm working on the idea that I might be able to write a script that toggles wether or not a gun counts as having a scope - essentially ticking and un-ticking the scope box in the GECK remotely.

 

http://i55.tinypic.com/zjea1w.jpg

 

The trouble is that when it comes to modding things more complicated than ticking boxes, changing values or replacing models files I have no-idea where to start and could really use some help. :geek:

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