AceSevenFive Posted March 5, 2016 Share Posted March 5, 2016 So, I want to make a mod that adds teleporters, and plan to handle detecting what teleporter to move the player to by finding what teleporter is linked via power lines. However, I'm not sure if Fallout 4 can actually do this. How would I go about doing this? Link to comment Share on other sites More sharing options...
Reneer Posted March 5, 2016 Share Posted March 5, 2016 Probably the best way would be to use Function OnPowerOn(ObjectReference akPowerGenerator) ; Empty function EndFunctionin your ObjectReference script. Though you would likely need a quest to store variables as well as check if your teleporters have the same Power Generator. Link to comment Share on other sites More sharing options...
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